Zephon__MT
07-13-2004, 11:41 AM
Since there really hasn't been many good ideas for Archers in PVP, I came up with this...
I was thinking why not make human slayer arrows that could be fletched and used with loot generated bow's. You could add this enchantment to each type of arrow and element. Im thinking it would use alchemy skill to make the potion and one additional fletching step to add it to each of the arrow heads.
We would finally get the benefits of ageis and weeping.
Of course the slayer enchantment would have to be slight, but it would bring in line the Dmg of the weeping and the Dmg of AR for PVP purpose. This option would do slightly more Dmg that the current weeping. (im referring to 166% mod bows, anything less would do less Dmg)
In addition if the archer so chooses he could either use the "Ageis" bow ( -10% melee) against war magic, or just there regular AR bow (no melee penalty) against melees.
I suggest doing more Dmg because these weapons can be debuffed.
Thou this is not really that much of a fix for archer because we still cannot hit our targets, at least we will be pking with other weapons than weeping.
Note** This option could also be used for melee weapons (325 Skill), kind of like how you add the potion to hollow, to make it deadly. (I think the stuff is bloodhunter)
Again this would have to resemble, but do slightly more Dmg dealt by weeping weapons for each class, based off max dmg from loot weapons.
This may even be viable for mages.
There are tons of things that need to be figure out to actually implement this but...
Flame on, Suggestions welcome.
I was thinking why not make human slayer arrows that could be fletched and used with loot generated bow's. You could add this enchantment to each type of arrow and element. Im thinking it would use alchemy skill to make the potion and one additional fletching step to add it to each of the arrow heads.
We would finally get the benefits of ageis and weeping.
Of course the slayer enchantment would have to be slight, but it would bring in line the Dmg of the weeping and the Dmg of AR for PVP purpose. This option would do slightly more Dmg that the current weeping. (im referring to 166% mod bows, anything less would do less Dmg)
In addition if the archer so chooses he could either use the "Ageis" bow ( -10% melee) against war magic, or just there regular AR bow (no melee penalty) against melees.
I suggest doing more Dmg because these weapons can be debuffed.
Thou this is not really that much of a fix for archer because we still cannot hit our targets, at least we will be pking with other weapons than weeping.
Note** This option could also be used for melee weapons (325 Skill), kind of like how you add the potion to hollow, to make it deadly. (I think the stuff is bloodhunter)
Again this would have to resemble, but do slightly more Dmg dealt by weeping weapons for each class, based off max dmg from loot weapons.
This may even be viable for mages.
There are tons of things that need to be figure out to actually implement this but...
Flame on, Suggestions welcome.