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View Full Version : Arc-style arrow physics?


Lutieus
01-25-2004, 09:40 PM
Okay, so when arcs were put in, they were said to mimic arrow motion. Aside from the obvious curved flight path, they also follow a trajectory based on where the target stands, rather than how the target is moving. This is good.

Thing is, though, regular missile attacks don't actually fire like that. They do follow a curved trajectory, but fire in the direction the target is moving. The effect on PvM is negligible, since MOBs generally run in straight lines, aside from errata such as running around trees or rubber-banding backwards. Overall this amounts to players needing to make arrows slightly more often.

For PvP, however, it heavily limits the effectiveness of missile skills. Anyone can dodge the majority of an archer's attacks, whether they have missile d or not, by simply wiggling back and forth. Players who wiggle well and have missile d can be amazingly difficult to hit. Players who wiggle well, have missile d, and use Blood Loather can be virtually impossible to kill. What results is that archers are often at a strong disadvantage to opponents they should outshine, enough so that they are only rarely used for PvP now.

Naturally, making arrows and such land more frequently would have considerable balance implications. In archer vs. meleer combat, not much would change, since meleers already have to stand in one spot to attack anyway (or resort to using wands or drain spells). So archer vs. mage fights are the primary concern. Mages could still evade a fair number of shots by sliding back and forth, similar to how arcs are dodged now. People wearing decent armor would still take maybe 30-35 damage per shot, which could easily be cut down to 20ish with Blood Loather. Mages would still be quite capable of fighting archers effectively; it simply would take more than pounding Z and C as quickly as possible. Archers, on the other hand, would find themselves FAR more effective outside of group fights, while not becoming overpowered in the process.

So since arcs move like arrows, will arrows ever move like arrows?

Virindi Clown
01-26-2004, 04:52 PM
I do not understand arrows. If arcs function like arrows, but exist because it is so easy to just wiggle and make a bolt miss, why do arrows do the same thing?

There should be the option to have two kinds of arrows just like there are two kinds of war spells. The excuse from the physical standpoint could be something like the tails on the arrows are different or something.

AzulDrakkon
01-26-2004, 05:11 PM
good idea

Virindi Clown
01-26-2004, 05:24 PM
They should move a heck of a lot faster too, basically like streaks. You shouldn't be able to see something flying at you when you shoot it out of some huge bow that's made for the sole purpose of skewering something.

Ivanhoe
01-27-2004, 11:03 AM
arrows need to get their their hit radious increased by 2

If arrows we bigger/wider ranged able to hit someone then it would at least kill the slight Z C wiggle movements that are able to completly evade from 1 foot away.


Make them bigger.
Then give archers an aegis type item

Virindi Clown
01-27-2004, 05:29 PM
Seeing as shields aren't going to be there to even out melees and archers while archers do comparable damage to the shieldless mages, an aegis type item does look required.

Crimson-Ghost
01-28-2004, 01:30 AM
Unfortunately, none of this will happen...

The arrow point is a great idea tho, it is true that its kind of silly that you can actually watch your arrows fly at a target, I mean really if anybody has ever used a bow you would know what I mean. They need to increase speed atleast by half, you should only see the arrows in three phases: the release, the top of the arc and the connect.. and all this should be quite rapid.

Sigh.. if only...

Virindi Clown
01-28-2004, 05:35 PM
Any bow you see now shoots an arrow fast enough, and it'd be nowhere near the freaking huge thing used in medieval times and AC. They were made for killing a human being with one arrow, not repeatedly lobbing arrows that look more like thrown rocks to poke someone to death over time.

AC bows function like a plastic bow you use for nothing other than shooting targets with from 15 feet away.