_b0o
09-18-2004, 09:39 AM
sort of big problem in pkl is there is NO penalty for dieing.
like if ur having a big group fight at ayan for instance, u kill a few of ur opponent and then working on the lasts remaining ones and boom... the others r back, unbuffed and just start hollowing on u, sure, 1 spell or 1 attack takes em out but u have to stop with who ur on, AND its pointless cuz they will be back again in like 5 seconds.
if a person had to wait 5 minutes to fight again itd prevent ppl from just re-pkling after they die and attacking again... and would discourage the 'unbuffed pkl noobs' altogether... itd be more fun for them to buff so they dont have to wsate 5 minutes waiting again...
like if ur having a big group fight at ayan for instance, u kill a few of ur opponent and then working on the lasts remaining ones and boom... the others r back, unbuffed and just start hollowing on u, sure, 1 spell or 1 attack takes em out but u have to stop with who ur on, AND its pointless cuz they will be back again in like 5 seconds.
if a person had to wait 5 minutes to fight again itd prevent ppl from just re-pkling after they die and attacking again... and would discourage the 'unbuffed pkl noobs' altogether... itd be more fun for them to buff so they dont have to wsate 5 minutes waiting again...