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Deaths Grip
01-27-2004, 02:32 PM
Im not trying to send a negative post or pick on anyone special, it just has to be said.

If I can do it then anyone can, Ive played Melee's Mage's Archer's and whatever character you can think of except thrown weapons.

The PvP right now is pretty damn good. If your gonna complain about dying to 5 lvl 200's YOU SHOULD, there are FIVE lvl TWO HUNDREDS VS YOU, If they can't kill you thats BS. When you see em RECALL don't run die then cry about it.

What you really want to look for balance is the 1 on 1, if every templete is kinda equal but different in its OWN way then its FINE.

Archers : They hit as hard as a full swing sword in 1/10th the time. Thunk thunk thunk = 70 70 70. If they have Missle and are evading you, you can do 3 things, raise your bow, raise the accuracy and stop ****ing crying about it. If your a lvl 90 and there lvl 200 with maxed how missle D they BETTER evade you for all the extra hard xp whoring the've done. they've earned it 1 way or another why should they let a lvl 90 be able to tag them.

Melee's : Its HARD to kill a mage 1 on 1 sometimes. But you get crits then go to heal and your constantly on them. I tear mages up with my MAGE using melee weapons. It depends how good you are. There are tricks to being a melee as there are to a mage. you can hold the attack bar at full while running and when the bolt is shot all of a sudden SPRING to the melee and hit them before they even start fast-casting. The only complaint I give when Im a melee is I stick to them, Ill run far away then all of a sudden slide WAY back, hit them and get tagged. It happens.

Mages : You have fast casting, slow casting and everything else. Mages are the best if you can use them right atm. No need to upgrade anybody. Weeping weapons? GET BETTER ARMOR, 600+ tinkered is good, get hit around 30's with full power swinging swords. If there are 2-3 melee's on you, get 2-3 mages and you'll win. Just because you can't take 20 people vs you anymore like the olden days doesn't mean you gotta cry and ask for run casting or anything esle. Im a Mage and I can kill 3 vs me it all depends on SKILL thats what makes the game so great, its not ALL about lvl 200's and how long you've played the game, its about SKILL. If those 3 people are kinda good but your REALLY good you can kill them. But if 3 GOOD people jump you wouldn't it be BULLCRAP if you didn't die.

Thats my opinion. If you don't constantly cry about stupid things its not geared towards you so no flames by people im not talking about.

Thanks.

-Deaths Grip

Jess The Great
01-27-2004, 02:36 PM
i agree :)

AzulDrakkon
01-27-2004, 02:49 PM
Originally posted by Deaths Grip
Im not trying to send a negative post or pick on anyone special, it just has to be said.

If I can do it then anyone can, Ive played Melee's Mage's Archer's and whatever character you can think of except thrown weapons.

The PvP right now is pretty damn good. If your gonna complain about dying to 5 lvl 200's YOU SHOULD, there are FIVE lvl TWO HUNDREDS VS YOU, If they can't kill you thats BS. When you see em RECALL don't run die then cry about it.

What you really want to look for balance is the 1 on 1, if every templete is kinda equal but different in its OWN way then its FINE.

Archers : They hit as hard as a full swing sword in 1/10th the time. Thunk thunk thunk = 70 70 70. If they have Missle and are evading you, you can do 3 things, raise your bow, raise the accuracy and stop ****ing crying about it. If your a lvl 90 and there lvl 200 with maxed how missle D they BETTER evade you for all the extra hard xp whoring the've done. they've earned it 1 way or another why should they let a lvl 90 be able to tag them.

Melee's : Its HARD to kill a mage 1 on 1 sometimes. But you get crits then go to heal and your constantly on them. I tear mages up with my MAGE using melee weapons. It depends how good you are. There are tricks to being a melee as there are to a mage. you can hold the attack bar at full while running and when the bolt is shot all of a sudden SPRING to the melee and hit them before they even start fast-casting. The only complaint I give when Im a melee is I stick to them, Ill run far away then all of a sudden slide WAY back, hit them and get tagged. It happens.

Mages : You have fast casting, slow casting and everything else. Mages are the best if you can use them right atm. No need to upgrade anybody. Weeping weapons? GET BETTER ARMOR, 600+ tinkered is good, get hit around 30's with full power swinging swords. If there are 2-3 melee's on you, get 2-3 mages and you'll win. Just because you can't take 20 people vs you anymore like the olden days doesn't mean you gotta cry and ask for run casting or anything esle. Im a Mage and I can kill 3 vs me it all depends on SKILL thats what makes the game so great, its not ALL about lvl 200's and how long you've played the game, its about SKILL. If those 3 people are kinda good but your REALLY good you can kill them. But if 3 GOOD people jump you wouldn't it be BULLCRAP if you didn't die.

Thats my opinion. If you don't constantly cry about stupid things its not geared towards you so no flames by people im not talking about.

Thanks.

-Deaths Grip

Let me correct your post:

Archers : They hit as hard as a full swing sword (moron...) in 1/10th the time.(right, and all you have to do to evade 100% is click z,c,z,c and glitch out the arrows or have 150 missile...) Thunk thunk thunk = 30 30 30. If they have Missle and are evading you, you can do 3 things, raise your bow (They can evade people with max), raise the accuracy and stop ****ing crying about it (and start hitting the eviroment). If your a lvl 90 and there lvl 200 with maxed how missle D they BETTER evade you for all the extra hard xp whoring the've done (I have a level 113, and I often play a level 140 archer that gets evaded by someone with 10/10...if you start 10f/10s are you going to cast well? no...well duh.). they've earned it 1 way or another why should they let a lvl 90 be able to tag them.(ha, nice reasoning)

Thanks.

Deaths Grip

Deaths Grip
01-27-2004, 03:05 PM
Well since you replied insulting my opinion instead of just giving me yours it may seem you are a whinner then.

If your maxed out archer gets evaded by newbs with 150 missle D then you got some issues, I play an archer and tear people up. You obviously just don't know how to fight. Yes z and c to ditch an archer bolt. Z and C to ditch a mage bolt.

You can ditch bolts JUST as easy as they can ditch yours. Only difference is they have to regain mana you just keep shooting.

- Deaths Grip

AzulDrakkon
01-27-2004, 03:35 PM
You gonna turn this into a flame war? can't do that on boards...150=typo...250*

and the only thing I want is better arrow tracking, I've seen people hardly move...even move back to the spot where the arrows trajectory passes right through them without hitting..now a war bolt on the other hand...you can't do that, now can you?

Deaths Grip
01-27-2004, 03:54 PM
Actually yes you can. The difference from what you see and what they are actually doing are 2 different things. Im not turning it into a flame war at all. Im expressing my opinion, you were calling me a moron and insulting me. I was doing nothing to you nor deserved such disrespect.

I shoot wars at people and they explode right on them and they don't get hit. on your screen they may be doing something but really there doing much more, it just isn't the same from a 3rd person point of view.

I have 3 computers in my house-hold 2 right next to each other. I can see both views and they are VERY different at times. Especially when Lag comes into the picture.

The reasoning behind the difference in your skill and people missle D is this. If someone raises there coord and bow skill to 13mil exp there bow skill is 390-400 buffed. With missle D if you pump it that much it isn't going that high. Same with magic D, I have 410-420 war depending on what wands I use and I get resisted ALL the time with people having 360 magic D, thats a 50-60 SKILL difference and each point isn't easy to get and im resisted constantly.

Its the way the game works. If there skill is really only 250 then I don't know what to tell you, either its a big sarcasim or the game just hates you because I tag people just fine with that much missle D and my bow dude is only 104.

AzulDrakkon
01-27-2004, 04:40 PM
I know what you mean, but people with 10/10 shouldn't be able to evade anything...much less up to half bar, I don't see mages with melee evading anything, why should they change the rules for missile.

As for calling you a moron, that was me getting annoyed at the fact that you believe that we hit as hard as swordies, at a 1/10 of the speed...its not true, but I am sorry that I called you a moron nonetheless.

Virindi Clown
01-27-2004, 05:11 PM
If mages could evade melees AT ALL then there would be the same problems there are with archers. That shows an obvious problem and a way to fix it.

So what is the difference? Why, attack mods of course. Even a real melee with no defense mods cannot evade someone with attack mods.

Wands do not have them, and bows do not either. HS should atleast affect them. That should do enough good for the time being and I can't see that being hard or time consuming in any way.

And as I've said before, having two kinds of arrows that target differently and making all arrows move faster will even the score.

None of that is hard, and none of it has anything wrong with it.

Deaths Grip
01-27-2004, 05:17 PM
np man, its all good. um the thing with mages evade melee's won't really happen, the only thing that happens is when Melee's have melee D and they are swinging at another melee.. the melee with the higher skill gets evaded for some ODD reason, I got a lvl 95 melee with like 400 buffed melee D and I was swinging low on speed and was evading this lvl like 150 sword dude, it was funny but BS at the same time, he shoulda been hitting me everytime.

PERSONALLY I believe if the melee evade thing was taken out and the missle D thing was equally balanced with players skills THEN it'll be pretty even fightning, other than those 2 I think the PvP right now is great. Before when you could run cast and take on 20 melee's was fun cause I was a mage but from a 3rd perspective or from a melee perspective that was gay, I think its more even right now then its ever been. Yes the casting stuff on a mage is gay, but you gotta look at the other downfalls to other templates and not just your own.

O and BTW, when the dude with 250 missle is evading you are you using LOW accuracy, because I believe--(*points to BELIEVE) that full accuracy is what your skill is and think about it if you put it to HALF power, thats your skill cut in HALF. so if you have 400 and your using half accuracy it would be like 200... IM NOT SURE how turbine has the missle D system work so don't quote me on it.

Virindi Clown
01-27-2004, 05:26 PM
Its the same as the melee power meter, only it is an "accuracy" mod affecting your skill, instead of a damage mod.

Full speed is 50%. The middle is 100%. Full power/accuracy is 150%.

Archers always seemed to be balanced around shooting on full speed. Back in the day everyone just used speed and it looked balanced to me. They could kill people pretty good, and they sure as heck didn't suck if they weren't real powerhouses. Being able to shoot fast allowed them to kill Mr. Wiggles the mage. Without that, not only does it just screw them over from the start damage wise, but they can't fire enough arrows to actually hit people properly enough with the way it is working now.

The way I looked at it was that their arrows kind of matched up with war damage, as it was sort of like the archer shooting streaks and the mage using bolts. Archers would out damage melees hands down, but they had shields to make up for it. Problems with that probably started with cov shields, because you couldn't debuff them, period. Now we have this whole shieldless mess and all the other junk.

Many of the problems stem from the fact that the original elements keeping the different classes more balanced between eachother have been thrown out the window, particularly having no shields and no full speed bow.