View Full Version : New attack animation...
Whisp'r
01-27-2004, 06:56 PM
Just wondering if we ever will get new/variable attack styles.
Examples of this could be:
Crouching (laying) to shoot for missle attack. Reducing target size.
Spin attacks for mele (or Jumping). Makeing them harder to hit.
dont know what mages could add to the slide/delay/fast moves but I'm sure a mage could offer input.
I usually read posts like this and disregard because of the work it would take and then doubting if devs would be willing to undertake the chore. But, with Turbine back at the helm, who knows...
Hopefully we will see ALOT of things added in the future.
Virindi Clown
01-28-2004, 05:42 PM
I just wish you could do things like strafe and shoot arrows, or stop a melee from charging without the game doing like five things to screw you up.
Krazed
01-29-2004, 01:46 AM
I want to be able to do a toe hold on someone....
Genji-Glove
01-29-2004, 05:49 PM
i want to be able to do a suplex finger throat flick manuever
Auron IX
01-29-2004, 09:53 PM
How about grab the wand to stop the cast and full slash swing to the head Crippling blow and hes headless.
TerrorScout
01-30-2004, 05:12 AM
Originally posted by Auron IX
How about grab the wand to stop the cast and full slash swing to the head Crippling blow and hes headless.
I would also like to see new death animations
Maybe one for each type of damage
So instead of just a corpse you could have a burnt or frozen corpse Dissolved electrocuted slashed stabbed or bashed corpse
I would also like to see imbues changed so you can have up to 10 like tinkers but your chance for each one just caps at 33.33%.
It would also be nice if you could ivory any item to make it usable only buy your character maybe you could get someone to sell your stuff back to you then.
Virindi Clown
01-30-2004, 04:59 PM
Terror, the death thing would be cool. I've always wondered why everyone just dies exactly the same every time, and leaves the same corpse in the same position. They could atleast make them sprawl out in different random positions and make them a little altered if they were killed with an element.
Hehe it'd be kind of cool if they were missing the body part where they were hit when they died too =)
However, the tinker thing to make an item only usable by one person wouldn't work out too well.
What would be the point of getting anyone's good items off of them ever again?
Ifuritah
01-30-2004, 05:52 PM
I agree with Terrorscout on the death animation...we need a burnt, frozen, electrocuted, melted, slashed up, crushed and stabbed animations for the character corpse. Give the game a lil bit more eye candy. They don't have to be violent/gory with entrails hangin out or anything like that, just make some textures that indicate they type of damage done at death. =)
Virindi Clown
01-31-2004, 12:45 AM
Although, it would be kind of funny to hit some newb in the back and watch him explode into a bloody mess for no good reason =)
Alas, the game has a 13+ rating =/
But hey, it says it has blood and violence, so why not really have some instead of the little drops of multi colored blood and copy cat corpses?
TerrorScout
01-31-2004, 03:34 AM
They don’t need to be Gruesome just a littlie different
I would not want anything worse then the undead corpses
Would also be neat to have a particle animation for the elemental deaths like bursting into flames or freezing and shattering
Electrocuted should be some funny pose with stat icy burnt hire or something
Dissolved should look a lot like a undead corpse in a little pool of acid
Stabbed should just fall striate down and crumple up
Slashed should be cut in two or missing limbs
And bashed should fly back a lot like the corpses do now.
-Nosferatu-
02-05-2004, 02:11 PM
^^agreed. Dont like ivory idea at all though. Makes PvP not as fun
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