Renegade Knight
11-06-2004, 01:02 PM
I know I've said this idea in the past, yet I'd like to get some good feedback on it, from the players and the ToD Devs.
Allow us to become virindi augmented...or undead...or shadow...or just remain normal isparian.
Each "faction" could have 3 new skills associated with them. Or perhaps new spells that only <faction> could use. Example: The spell Martine used to bring down Gaerlan's citadel could be a spell that the Virindi get.
There are hundreds of possibilities to this, and would perhaps get people to roleplay alot more. In all honest opinion I think this would make AC a extremely better game, since then we'd see truely unique characters, since they would be devided by skills, and faction. Of course each weapon skill in AC would need to have a different ability for each faction yet I think this would be a great idea for AC.
I would like to see some good feedback from the players and Devs on this?
Allow us to become virindi augmented...or undead...or shadow...or just remain normal isparian.
Each "faction" could have 3 new skills associated with them. Or perhaps new spells that only <faction> could use. Example: The spell Martine used to bring down Gaerlan's citadel could be a spell that the Virindi get.
There are hundreds of possibilities to this, and would perhaps get people to roleplay alot more. In all honest opinion I think this would make AC a extremely better game, since then we'd see truely unique characters, since they would be devided by skills, and faction. Of course each weapon skill in AC would need to have a different ability for each faction yet I think this would be a great idea for AC.
I would like to see some good feedback from the players and Devs on this?