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View Full Version : Font Size Must Be Fixed


Chazcon
06-23-2005, 11:38 AM
Huge problem, I CANNOT beleive that ToD got this far without someone noticing that! Nice job Turbine.

The best part of the preview is the new UI, but I am not impressed, considering the amount of time and effort that Turbine put into it (Including not getting normal patches).

We have to PAY for ToD? It should be a monthly patch!

Shaz
06-23-2005, 11:40 AM
Turbine has commented on it already...

It is planned to be fixed soon... :)

Zeds
06-23-2005, 11:42 AM
LOL , the new UI blows compared to what we already had

it is horrible, I cannot believe there are people who actually like it

Shaz
06-23-2005, 11:47 AM
I like it. :)

It just needs more tweaking... But overall, I actually enjoy it... Although, I can't see much if I'm using 1600x1200, lol ...

agnari
06-23-2005, 12:18 PM
unbelieveable that it was not included/addressed from the start!

way to drop the ball.


PS you've got to also permit a way of turning off those &^%$%&*%$ annoying popup help hints i've played for FIVE &^%$%&*&& years, I know the stuff already!!!!!!!!!!!!!

DadgaSilverhand
06-23-2005, 02:44 PM
now i remember, however i do like new system and new graphic tweaking.

but there is a problem, i cant read that so small the fonts printed out in chat box. didnt want to make screenie so big and too close to read in 800x600 mode when i want to play in 1200x800 mode or something like right size.

Turbine, you need chat options similair to ac2 to make fonts readable and adjustable for everyone who want to read it bigger or smaller to thier preferances.

Jothony SC
06-23-2005, 03:40 PM
I don't know if it's been made unavailable, but you can change the text size in AC, so i'd guess you still can in Tod. Try typing @help text and see what you get.

Zeds
06-23-2005, 04:03 PM
nope they disabled the text sizing commands

IBN already confirmed that on a thread somewhere here