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View Full Version : If creature give alot more exp.. IBN read


DNA
07-21-2005, 08:46 PM
if creatures give alot more exp on DT only..

- New vitae system well be ok
- Poeple can lvl alot faster.
- Whit poeple lvling faster .. more poeple well fight.
- If creatures give , lets say 200% more exp ( all creatures ) .. poeple well think less about using third party programs. ( Macro ).
- its save time to turbine ,,, to create more levers dungeons

reply plzz and ideas

ty

Bluntmn04
07-21-2005, 08:59 PM
making xp 200% more just means you can macro 200% more xp a night, more tempting to macro IMO

McVigor
07-21-2005, 09:01 PM
this one's on crazy pills.

if critter xp is +200% more on DT, it will provide incentive to macro more, not less. Thats not even an opinion, thats a fact.

DNA
07-21-2005, 09:04 PM
making xp 200% more just means you can macro 200% more xp a night, more tempting to macro IMO




-him talking about the VP problem .

-if poeple want to try the new race on DT .. you dont need another 5 years to reach lvl 150.

Maximus
07-21-2005, 09:16 PM
I personally like the idea. If people don't remember we can't macro or anything. I play dt and i beleive that server is pking and u need more xp to lvl so u can compete with all the high lvl's. they need to do something and that is a great idea i beleive

Bluntmn04
07-21-2005, 09:20 PM
what they NEED to do is whipe server and ban decal completely, no UCMingno uber-levels

and true DTer will be behind this plan

DNA
07-21-2005, 09:20 PM
this one's on crazy pills.

if critter xp is +200% more on DT, it will provide incentive to macro more, not less. Thats not even an opinion, thats a fact.

It dont have to be 200% , maybe 50% , 100%....only suggestion


if you make 100 million/hour ... and reach high lvl faster .. i real think it well bring PvP action up .

but the main problem that everybody is mad whit is the Vitae.

btw if decal never comes back ... what you gonna do ,whit the exp that critter give atm..

Monster
07-21-2005, 09:31 PM
In one of the new dungeons I clocked myself at 8 mil every 10 mins. All I had to use was a rend sword. At level 200 that means vp is gone in about 5 mins. I really don't see vp as a problem.

Darktide is meant to be a harsh world. You shouldn't get it easier just because everyone is a player killer. If can't handle the added challenge then play a white server instead of trying to make the red one easier.

Stop trying to turn it into DTlite.

DNA
07-21-2005, 09:36 PM
In one of the new dungeons I clocked myself at 8 mil every 10 mins. All I had to use was a rend sword. At level 200 that means vp is gone in about 5 mins. I really don't see vp as a problem.

Darktide is meant to be a harsh world. You shouldn't get it easier just because everyone is a player killer. If can't handle the added challenge then play a white server instead of trying to make the red one easier.

Stop trying to turn it into DTlite.

maybe DT is fine for you ... ask your self .. wy only 400 poeple online at night ..
hmm ..

and DT is easy for you .. cause your high lvl atm ... make a lvl 1 from new race and try it again ... maybe you think twice about what you post .

Monster
07-21-2005, 09:53 PM
Whenever you would have started there would always be people bigger then you killing you. 5-6 years ago when the game came then you would have had to worry about the level 20s and it was much harder to level back then. I didn't start until DM came out and by then everyone on DT was pretty well established and there were plenty of high levels running around. The server population was also in the thousands instead of the hundreds. If anything it is easier now. They actually upped the loot and xp rate on low level content making is easier for noobs. The server is pretty deserted now so you can level in relative peace and you don't have to compete against any other noobs trying to level.

You can't expect to get a free ride.

DNA
07-22-2005, 07:42 AM
Whenever you would have started there would always be people bigger then you killing you. 5-6 years ago when the game came then you would have had to worry about the level 20s and it was much harder to level back then. I didn't start until DM came out and by then everyone on DT was pretty well established and there were plenty of high levels running around. The server population was also in the thousands instead of the hundreds. If anything it is easier now. They actually upped the loot and xp rate on low level content making is easier for noobs. The server is pretty deserted now so you can level in relative peace and you don't have to compete against any other noobs trying to level.

You can't expect to get a free ride.

thats good man ..

what him talking about is macro. you had macro to support and lvl you up ..
i dont care if a lvl 200 kill my noob ..i play PvP to kill and get kill ... him just saying it take for EVER to lvl or reach a good lvl in this game ... and when i say for ever .. i mean years .. if your a normal player.

Decal is not gonna come back ...

Zifadel
07-22-2005, 10:37 AM
"-if poeple want to try the new race on DT .. you dont need another 5 years to reach lvl 150."

LOL. 5 years? Try under two months, and probably less with all the new content. If you know how to level.

That's the thing. People on Darktide KNOW how to advance very quickly.

DNA
07-22-2005, 10:41 AM
"-if poeple want to try the new race on DT .. you dont need another 5 years to reach lvl 150."

LOL. 5 years? Try under two months, and probably less with all the new content. If you know how to level.

That's the thing. People on Darktide KNOW how to advance very quickly.


man i must be a noob then ... you 275 yet? how long you play ...
if your lvl 150 in 2 month post me a guide about how you lvl .. or mail it to me .. i realy wanna check that ..


and of course ... whit NO macro or third party programs in this 2 months ....

Caffeine
07-22-2005, 11:03 AM
RONERY, and sadry arone.

If you increase the xp creatures give then you are just back square one.

DNA
07-22-2005, 11:07 AM
RONERY, and sadry arone.

If you increase the xp creatures give then you are just back square one.


explain how

Caffeine
07-22-2005, 11:14 AM
uhmm cause then people can just work off vitae in a matter of secs and be right back to where the action is.
Doesnt allow for land control etc. Too much like a First Person Shooter game and not an mmorpg.

But I hate this game, so what do I care?

DNA
07-22-2005, 11:23 AM
uhmm cause then people can just work off vitae in a matter of secs and be right back to where the action is.
Doesnt allow for land control etc. Too much like a First Person Shooter game and not an mmorpg.

But I hate this game, so what do I care?

thats what we want ,more action ... less pve .. more PvP... and there well be still land control ... Vitae is a problem ATM .. lvling is a huge problem atm ( whit no third party )...

and if we try that .. him hell sure poeple well enjoy the game alot more on DT .

Jida
07-22-2005, 11:29 AM
Although the idea is not sound, it does expose one the the arguments of DT.

There is an endgame with the leveling. It is maxing out every single skill and now also getting all of the augmentation gems.

Once you do this you are done.

At this maxed out level everyone will be one the same playing field,... just like as if the cap were at level 50 or level 126 or otherwise.

Moving the maxed out level to the extent they did only made the leveling treadmill and exploits worse.

People who exploit the system will get to this max level while the normal casual player will never see it.

If they 10x the vit and 10x the EXP for monsters then we will just get to the endgame 10x as fast. Players will max out regardless, it is just that the normal casual player never will.

The mechanics to compete on DT need a real looking at and not bandaid fixes.

DNA
07-22-2005, 11:41 AM
Although the idea is not sound, it does expose one the the arguments of DT.

There is an endgame with the leveling. It is maxing out every single skill and now also getting all of the augmentation gems.

Once you do this you are done.

At this maxed out level everyone will be one the same playing field,... just like as if the cap were at level 50 or level 126 or otherwise.

Moving the maxed out level to the extent they did only made the leveling treadmill and exploits worse.

People who exploit the system will get to this max level while the normal casual player will never see it.

If they 10x the vit and 10x the EXP for monsters then we will just get to the endgame 10x as fast. Players will max out regardless, it is just that the normal casual player never will.

The mechanics to compete on DT need a real looking at and not bandaid fixes.


Alot of the DT poeple accept the idea about the levers dungeon.. theres a reason wy ..

they way i see it atm .. poeple are just waiting for decal and eltank to work again .... when that happen .. they all gonna go back inside there dungeon and hide and macro ..if third party ever works again ... if they never work .. i wanna see someone lvl to 170 to 171 whitout using macro .

the fact that monsters give alot more exp is a great idea ..that well bring alot more poeple or new players to DT ..and alot more pvp action.

and maybe not 10x more exp .. maybe less ..

Jida
07-22-2005, 12:10 PM
You are looking at this in far too little of a scope.

Let's say that you are level 126 (for real) right now. You want to get to level 150 to feel better about competing.

So you get what you want and monsters are now 5x as much as they are now.

Now you can level for far shorter of a time to get to level 150 and then you can feel better about competing.

So there you are, level 150,... and everybody else you wanted to compete against are level 275 with all the augments.

Even at 5x the rate it will take you a long time to get to their same level unless you macro or join a large guild.

By increasing the EXP you are not making it easier for you to compete, you are maxing out 1/2 of the population prematurely.

So instead of 1 year or 2 to get everyone to this state, you get it in 3-6 months.

Now people have nothing to do but PvP and burn a ton of vit per death.

You get rid of the problems you have with your personal issues with competition and trade it with advancing the death of the server and the new complaints that once maxed out the game it no longer fun.

DNA
07-22-2005, 12:23 PM
You are looking at this in far too little of a scope.

Let's say that you are level 126 (for real) right now. You want to get to level 150 to feel better about competing.

So you get what you want and monsters are now 5x as much as they are now.

Now you can level for far shorter of a time to get to level 150 and then you can feel better about competing.

So there you are, level 150,... and everybody else you wanted to compete against are level 275 with all the augments.

Even at 5x the rate it will take you a long time to get to their same level unless you macro or join a large guild.

By increasing the EXP you are not making it easier for you to compete, you are maxing out 1/2 of the population prematurely.

So instead of 1 year or 2 to get everyone to this state, you get it in 3-6 months.

Now people have nothing to do but PvP and burn a ton of vit per death.

You get rid of the problems you have with your personal issues with competition and trade it with advancing the death of the server and the new complaints that once maxed out the game it no longer fun.


to get real high lvl whitout macro in this game .. takes time , alot of time ..
the competition your talking about is time .. ah no life guy well have time to lvl ... someone whit normal day or night job wants to PvP when he got back at home after a hard day work ..

- Exp chain are gone
- high lvl dungeon are gone
- Vp is ress up
- population on DT is at the lowest rate ever

right know the competition on DT is about who gets the best place to macro ..

DT is about PvP and small time to PvE ...

like i said if you scroll up on the post ... try a lvl 1 for 1 month .. tell me what ya think .. and of course, whitout third party..

Jida
07-22-2005, 12:29 PM
You are talking to the wrong guy if you are looking for sympathy for leveling.

I ground out levels for 4 years without 3rd party apps during the hardest times of DT on an archer character without life magic.

I had a life during this time and still would get in to feed my addiction for a few hours or more a night.

I also had a great personal PvP record playing the underdog.

Thing is that I would not have told folks they need to be boneheaded like me and play in my style.

With your suggestion the entire server would go down in flames in short order. This is not me being a Chicken Little,... that is a stone cold fact.

They already increased the EXP for all the monsters all over the place. This is very much an "inch - mile" issue.

Bluntmn04
07-22-2005, 12:45 PM
ok... bottom line, you can;t compete on DT anymore w/o 3rd party apps for leveling, deal with it, suck it up and macro

Turbine knows this, why do u think bans are so rare on DT? lol a friend of mine on MT had 3 people in his allegiance banned in 1 nite, 4 the next nite and within 10 weeks 5 of them were permabanned, now ask yourself, how often do bans get laid out on DT?

Turbine knows its keeping the server alive and turn a semi-"blind" eye to UCM on the server

My post about a new world was in no way complaining about the disparity in levels on DT, merely stating that new players, if there ever are any, will NEVER catch up, most of us now have a 3-5 year head start, i'm not just talking about levels, the level 1 n00bie will not be level 200+ with full major suits, 10K mmds and level 126+ trademules, especially since, as people have pointed out "its easy to hit 150+ in 2-3 months" and yes it is, if you know the game, not if you're just starting. Thus the need for a new server.

Not to mention the break from the ordinary uber-level duels that go on right now, if turbine wanted customers they would open a new world and reroll it back to mid 2001, we could care less about new updates, bring back the glory days and i'd gaurantee atleast 10 of my IRL friends and several 100 possibly 1k+ old school DTers would return if they got word of such a change, the past is the answer, now the future.

Turbines whole deal is that in trying to balanace they never considered nerfign everyone, just making everyone stronger in small increments until now, when noone with any skill should ever die 1 v 1.

Jida
07-22-2005, 12:51 PM
At retail a number of people were level 25 in what seemed no time,... we were never going to catch up to them either.

I remember thinking I would give almost anything to be level 40 just so I could run around the dires and see all the sites without getting nuked.

"Sure you can run around the map now or you can get to 40 and do it in style." - Level 20 Jida to level 23 Fin McCool 2000'.

You can get to any level without any help and without any cheats - it just takes time.

Bluntmn04
07-22-2005, 01:03 PM
time which... in ACs current state is rather numbered, it used to be you COULD have fun as a low level n00b, becuase there were othe rpeople to be low level n00bs with, and no matter what you were only ever 60 levels and a matty coat/suit of GSA away from being l33t.

It was HARD to catch up then, now its IMPOSSIBLE and theres no other noobs around to give those great words fo advice to :D

DNA
07-22-2005, 02:54 PM
You are talking to the wrong guy if you are looking for sympathy for leveling.

I ground out levels for 4 years without 3rd party apps during the hardest times of DT on an archer character without life magic.

I had a life during this time and still would get in to feed my addiction for a few hours or more a night.

I also had a great personal PvP record playing the underdog.

Thing is that I would not have told folks they need to be boneheaded like me and play in my style.

With your suggestion the entire server would go down in flames in short order. This is not me being a Chicken Little,... that is a stone cold fact.

They already increased the EXP for all the monsters all over the place. This is very much an "inch - mile" issue.


your always talking about you in the past....
him talking about the AC in real time ..
From all the MMORPG i play , mmorpg never stay the same ... you should know that .

Jida
07-22-2005, 03:59 PM
I was not talking about the past I was talking about me.

My play style was never to chase the power curve, exploit or cheat.

Many others did. I know this is an option for me. I choose not to do it. I fall behind in the powercurve.

This is all from choices that I made.