View Full Version : Less than Level 100
Ozimus
09-27-2005, 06:11 PM
One of the things I have noticed is the attention being devovted to content geared toward level 100 and greater toons. Bravo!! Keep the "Old Timers" happy so us young guns can learn. But wait :confused: What about us Little guys? I like to explore Dereth the old fashiond way. I run the little useless armor quests. I talk to bartenders and local people. Have any of you tried to run a Lvl 20 to a dungeon? Only to find out that the portal is gone? I am not asking that it be in the next patch. But a little look at the lower level stuff would be wonderful. I want nothing more than to get to level 100.but I am enjoying the world below 80 and with 14 chars (2 accounts) on each world I can be less than 100 for a long time. Not to mention possibly inticing some new blood to game.
Sasame
09-27-2005, 06:15 PM
i know whatc u mean when tryin to raise a lower lvl no-one wants to help and it is not fair to have to run out to a place find out it is not there and then u need to repay for buffs. i wish DECAL would hurry up and come out.
GJ on what u are doing
Inviktus of TD
09-27-2005, 06:31 PM
i know how to fix the problem.... tell them to hire me!!! :cool:
Knockout Kings
09-27-2005, 06:43 PM
I hear you there. One of the main things I'd like to see is a 100% sell rate at a place other than Candeth Keep.
I'd also like to see more dungeons for lower levels. It seems the more popular ones are Arcade and BSD. There may be more, but, the run out there can be rather difficult on an unbuffed character.
Maybe they should put the meaning back into "starter towns." Perhaps make a few dungeons right outside each of them.
Broodwich
09-27-2005, 06:45 PM
I hope they extend the time that vendord hold sold items on the mainland so us lower levels have more time to get to a vendor and see what people have left.
Ozimus
09-27-2005, 06:49 PM
Well Thanks for the support guys. :) I was truly expecting to get flamed for not having a toon over 100. So I am not the only one down here? :D
Ezekiel al Buzi
09-27-2005, 07:00 PM
One shouldnt expect to get flamed just because they are under level 100. I have been playing just a few months shy of 4 years now and I have only 2 chars over 100. An archer who is 105 just a few months ago and a mage that hit 100 a couple weeks ago.
Not everyone is racing down the xp highway trying to hit 275. I have 3 accounts but havent even taken advantage of the new char slot with the xpac. I have been having too much fun to worry about who is 100+, 130+ etc. There is indeed lots for us to do just, Turbine, please don't forget about the youngin's.
Turbine you have been doing a fine job. I am truly enjoying the xpac, nice job with it. Good job Cal trying your best to keep us informed of the status of things. While I am not necessarily a "new player" there are those out there.
Cheers
EZ
Sasame
09-27-2005, 07:00 PM
ur very welcome
i would not have an above 100 toon right now if it had not been for my patron or his vassals but now when trying to raise other toons it is extremely difficult.
hope u have good luck hunting and if ur ever on thistledown send "Ramiel" a tell and ill do what i can.
Standard
09-27-2005, 07:09 PM
they spent months before the 6 month content lapse upgrading and redoing content for lower levels, there are TONS and TONS of various quests and such that are available for lower level guys, check www.thejackcat.com, or you can also go through www.acvault.com and use the Quest Guide, you'll see a very good # of quests that are available to you
gothillic
09-27-2005, 07:17 PM
I am a lvl 130 mage in solclaim, at anypoint if anyone under 100 needs help please feel free to look me up.. i get my enjoyment out of helping.. I do not have all the answers but i don't mind doing what i can.. i don't charge for buffs and I don't mind giveing my time.... my main is Devil's My Daddy...please for any help you need give me a tell and i will do what i can
Ozimus
09-27-2005, 07:23 PM
Yes there are lots of quests listed and I have tried a lot of them. The problem is getting there. Try going to one of the dungeons with a toon less than 50 and you die. The writeups say from subway go to abc town. Take Yada Yada housing portal at 34.7S, 52.4E. You try to pick portal from the 10 there and you are hit for 57 points by the Big Bad Boogie Man casting Knock you out VI
Cuaradan
09-28-2005, 01:44 PM
Yes there are lots of quests listed and I have tried a lot of them. The problem is getting there. Try going to one of the dungeons with a toon less than 50 and you die. The writeups say from subway go to abc town. Take Yada Yada housing portal at 34.7S, 52.4E. You try to pick portal from the 10 there and you are hit for 57 points by the Big Bad Boogie Man casting Knock you out VI
You are exactly correct, Ozimus. There are lots of quests/dungeons still suited for the levels between 5 - 50, but many times they are just not practical to get to. I understand why the landscape spawns were changed at one point to allow good hunting for mid levels, w/o bunching players together. But these days, these spawns are not hunted much, and definitely block low levels from exploring. There are many good examples of this, but one that always comes to mind for me, is the Baron's amulet in Colier Mine. The quest itself is still level appropriate, but the area between Holtburg and Colier is way out of balance.
The other change that I feel should be made, is rebalancing quests to match their reward. Quests such as Lilitha's bow and Branits shirt/staff are completely broken, for difficulty compared to reward. They are fun quests to do for low levels, but are impossible as they are now. Obviously there are many, many others.
Now don't get me wrong, I am very pleased with most of what Turbine is doing (keep it up guys), but I do agree with you that some time needs focused on the low to mid level quests and hunting areas. I have seen many obviously low level bodies in some very bad places. Each time I wonder if that player will return, or leave because it is just too frustrating? I would hope we would be encouraging the new generations as often as we can... giving them a fun and appropriate play ground is a very good way to do that, and is not too difficult I would think.
~Cuaradan~
http://www.lightlords.4t.com/
Cezium
09-29-2005, 02:23 AM
You should be able to get to candeth keep on a level 14+ if you are lucky and run fast(or have pro 7s on). It is very do-able on any level 40.
for those levels the quest to get into the tree fort though would take getting the right portal tie and gathering the salvage somewhere easier than wei jou.
Which dungeons are too hard to run to now?
I remember having trouble getting a hollow weapon during the elemental invasion arc but now I think with normal spawns a player should be able to get most places in the dires by avoiding fights. Maybe even OP if they have a lot of time.
Morgwyn
09-29-2005, 04:12 AM
I have to agree about the lower level quests needing some adjustments. I have been reporting to turbine via bug reports whenever I notice something amiss with the low level situation. I would ask that everyone else do this, too. It will help the devs to accumulate a list of items that need to be fixed. Dont ever assume that they have a complete list. They might not.
As I recall, the Barons quest was never actually easy. The golems on the hill just before you get to Colier killed me many times. However, the creatures at Colier are in no way appropriate for the level of the quest. You have to get a higher level person to come along and gather the keys for you and kill the creatures so you can actually get into the dungeon.
I have noticed something else that needs fixing. I have reported it to Turbine, but will repeat it here.
Originally there were nine starter towns. Turbine blew up the outposts in six of them, leaving us three. The nine towns are called nexus towns and are connected by roads and a portal loop. You can obtain maps of the portal loop on http://ac.warcry.com and http://acvault.ign.com.
The problem is that the Explorer Society Agents located in the starter towns do not give you the books that tell you where all the low level dungeons and portal loop locations are. The agents in the other nexus towns do, however. In order to do any of the red/gold letter quests, you must be lvl 1-20. But I am noticing that a lot of new players are not getting out of the starter towns until they are 20+. And so they cannot do the society/explorer letter quests, which are a huge part of the newbie experience, in my thinking. After all, the explorer stuff has level three spells on them now and also the weapons are improved. These items are terribly useful to newer players and we should be encouraging them to obtain the items available thru letter quests.
The idea of getting newer players to travel from town to town and try the various low level quests is to introduce them to the various creatures and terrains that they will encounter in Dereth. Mages will discover that one type of creature is easier for them to kill and archers will discover that a different creature is easier for them to kill. Lots of trophies are dropped by the lower level creatures, too. These trophies are turned in at the various collectors and you might get xp for them or a combination of xp and potions or kits. Some trophies will get you a weapon. You can pick up and eat apples from the ground and regain stamina. Or you can sell them to certain shopkeepers for money.
Well, that's my two pyreals at any rate.
Elistra
09-29-2005, 07:09 PM
Well Thanks for the support guys. :) I was truly expecting to get flamed for not having a toon over 100. So I am not the only one down here? :D
What for? So long as you're enjoying yourself and not ragging about what other people enjoy, what's the problem? :)
Micky
10-19-2005, 11:07 AM
Which dungeons are too hard to run to now?
Have you tried to get to temple of forget? A level 25 dungeon surroned by level 100+ critters.
I bought the expansion pack and went to the east watch town.... Mid level I think was like 40 to 80? Every quest I tried to get said come back when you have more exp... Excuse me a level 115 needs more exp in a 40 to 80 town? Whats the story with that?
Try going to mast any dungeon it is camped by stuff casting level 6 and 7 spells and mgic D still does not work.
Garak
10-21-2005, 06:21 AM
Actualy Silyun is the lvl60-80 town in the halaetan islands.
East watch is ofcourse the very highest level town. To prevent low levels from even going there, the portal is restricted to level80+. It offers quests for level 80+ 100+ and 140+. You were probably trying to get the level140+ quests.
Dunno what u mean by magic does not work.. It works fine for me. I can resist stuff lower level then me 100%. Ever visit the fiun dungeon, abayaers laboratory? You need magicD there, and it works fine. True older content, it's quite poorly balanced. But newer content is pretty well right. Highest level stuff is very hard to resist.. But it has to be, or it would offer no challenge.
Harzah
10-21-2005, 02:36 PM
What for? So long as you're enjoying yourself and not ragging about what other people enjoy, what's the problem? :)
Exactly ^_^
Who (really) cares about your level? About the only time I concern myself with my characters level is when I *really* want to do a quest on one. The most important thing is enjoying the game which can be done regardless of your level :)
RE: getting to some places - yup I hear ya. The trick is knowing, usually gleaned from bitter experience, what areas to leave til later. Either due to inconsistencies (quests not updated for instance) or viccitudes of spawn (sometimes easy stuff spawns, sometimes it's something tougher!) Then you learn about not quite so straight forward routes. Like going more or less in a circle to skirt dangerous spawn.
Those tactics will actually stand you in good stead later on, but it's a bit annoying to first have to learn them. Especially if you're heading for a 14+ dungeon, like the Lin Lugian Citadel. Or BSD - in the middle of OP. Or you innocently take a portal out of some local dungeon, which reads 20+ and you land in the middle of the dires... Been there, done that, got the vitae.
I think as long as you can balance dealing with nasty surprises, just enjoying the game however you play it regardless of your level, and common sense (ie the tactics above), then you're doing great =) And think how much more of Dereth you'll have seen by the end =D
Gustaive
10-21-2005, 02:47 PM
There's plenty to do at each level. I think the one thing the original poster mentioned that would be nice is an Olthoi arcade type grind dungeon closer to one of the nexus towns.
I know Arcade isn't that far from Redspire but a real n00b won't know about it at first.
However, there is the 20+ hive in Nanto. And if you do all the starter quests (and now each NPC tells you about the next set of NPCs) you'll be 20 just off those quests.
And the last two monthy props have featured content for levels 40, 60, 80 and higher.
hippiechick64
10-31-2005, 12:03 AM
I touched on this in another thread. This is to the 130 level person who offered to help at any time. Although that is super cool, SOME of us, I am one, dont WANT help. I dont want a level 130 to come breezing thru and do it FOR me. I want to fellow with other people MY level range who also want/need to do the same quest/s to do it WITH. There is a world of difference between "getting help" and "doing something WITH someone" and it makes/breaks these games for me. Like I said, your offer of help would be absolutely welcome, if you are willing to hop on a lower level char and come JOIN me. Thats just me though,
M
Ashake_MT
10-31-2005, 02:35 PM
Agreed MJ!!! I have several characters under level 100 and they pretty much do the leveling on their own. Having a higher level person come and "help" is generally thought of as "powerleveling". I try to discourage powerleveling in my allegiance, as for the true new player, it does not help - in fact, it hurts. Before everyone gets on my case, let me explain ...
Player 1 joins AC and does the Academy. Player 1 learns the basic controls of the game, and how to attack a monster. He comes out level 5, ready to take on the baddies of the world. He looks around the starter town (GREAT idea Turbine had to send a new player to a starter town from the Academy, should have done it LONG ago), and starts to talk to the NPCs there ... finding out there are quests he can do for things NEAR the town!! Player 1 does the quests, advancing along nicely, and learns the unique abilities of his chosen "profession" as he advances. Player 1 was approached by higher level folks offering to help, but told them he'd like to learn himself, thanking them for their offer of assistance.
Player 2 joins AC and does the Academy. He also learns the basics of the game and how to attack monsters, etc. He also is approached in the starter town by a higher level player, offering to help him level faster. Player 2 thinks this is a great idea, and goes off with higher level person to hunt. Higher level person takes him to a dungeon where under "usual" conditions, this little level 5 would not be able to kill the baddies. Higher level person "helps" by imping/vulning the critters so our little Player 2 can kill. Unlike Player 1, our young Player 2 has now learned that he can kill big stuff (for him) with little effort and accumulates XP quickly. He rapidly advances in level, quickly passing Player 1 ...
A short time later, Player 2 has reached level 50-60, can now fellow with others without the 5 level restriction, and the higher level person turns him loose to hunt. Player 2 comes to the realization he does not really know HOW to hunt on his own, as he's always had things imped and vulned for him, AND he now sees that the XP he can get on his own at a level he should hunt at is nowhere NEAR as wonderful as he's been provided. Player 2 is soured on the game, as he's never really learned to play it on his own.
Player 1, however, is still enjoying hunting at his level, as he has not had the "help" of that higher level toon doing things for him. He is still exploring places to hunt for his level, and advancing through the levels at his own pace. Player 1 knows what he can tackle ... and sometimes challenges himself by taking on something he's not absolutely sure he CAN kill! Player 1 buffs himself as best he can, or uses clothing/jewelry he finds for protections - because he did not have anyone telling him about buff bots and such.
Which way is "right" ??? That is entirely up to you. When I started playing AC, buffbots were unheard of ... we learned to buff ourselves, or got excited over an article of clothing or jewelry with the protect on it we needed, AND could activate!!! Tinkered armour? Didn't exist ... nor did tinkered weapons ...
Want to take a journey into the past? Do the Undead Mechanic's Quest ... for the walking boots and alloy machine. Nearly all those dungeons have been on Dereth a long time - and I'm ashamed to admit when I did the quest, many were places I'd never HEARD of - much less visited. I have since added many of those dungeons to my list of "places to hunt" for lower level characters in the allegiance. I discourage powerleveling, for the two examples above. I've seen too many people become disillusioned after being powerleveled, only to find out they can't really kill stuff on their own because they just never had to learn HOW to do it alone! Does that make our way the "right" way? Nope, our way is not for everyone, and that is one of the first things I tell someone wanting to join our family.
Never apologize for being under level 100. One of the wonderful things that has kept me playing AC for over 4 years is the freedom of choice. Want to be a mage with a weapon? It's fine! Or how about a melee with uber magics? Go for it! The point is, you can just about be or do anything you want with a character template. The game will be what you choose to make of it. Just have fun doing it :)
hippiechick64
11-04-2005, 02:41 AM
Nice post Ash! Theres nothing more annoying than a high level noob!
M
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