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View Full Version : Launcher ports?


Drixx
10-29-2006, 06:23 PM
Ok,

I actually have 2 separate issues. I purchased Throne of Destiny yesterday, and tried to apply the 25 digit code they gave me on my reciept and the e-mail to my old account. It says that it's an invalid key.

But just the same, I installed, figuring I could still play with the stuff I had active from January of last year when I quit the last time.

Before I purchased, there was a warning to make sure that ports 9000-9013 were open and/or forwarded. Those ports work fine (I've tested them by connecting to a teamspeak server reconfigured each time for a port from 9000-9013). They said nothing about other ports.

Apparantly the launcher uses its own set of ports, which despite much searching of these forums and the knowledge base, I cannot find what they are. That's a problem since I'm on a campus network where you have to go through an approvals process to get ports open. While I'm sure I can get them open (although it will take some time), I can't figure out what they are... so I'm stuck.

Firstly, Turbine needs to also tell people to make sure they can get the launcher ports open before they purchase. Now I will lose 1-3 weeks of my trial time for buying ToD because it takes a while to get ports approved.

Secondly, Turbine needs to tell us what those ports ARE somewhere.

Thirdly, it would be nice if there was a way for us to set what port is used for the launcher, like there is for the client. I miss the old MSN zone days when it was just one single port the game used and you could SPECIFY it. Now it needs 14 ports (although you can supposedly edit your ini file to specify one... but you can only do this AFTER you've successfully launched the client and connected once... see the dilemma?) ... and it has to launch through a launcher that uses mystery ports.

So yeah, I'm a bit miffed, although really ... I should have known better. I always loved the game, hated the support.

Xenthic
10-29-2006, 11:01 PM
if Im not mistaken, you wont loose time on the trial time, until you have successfully installed it , and since your key hasnt worked yet , you should still get all your time when it does work

Hazmat
10-30-2006, 08:04 AM
Try some of the old ports that they used to list.
I listed them here: http://forums.ac.turbinegames.com/showthread.php?t=29009

Trident
10-30-2006, 11:34 AM
Hiya,

Hazmat is correct those are the ports:

UDP 9000-9013 <---game ports and the most common ones that need to be opened/forwarded

UDP 2008-2010

UDP 2100-2150

UDP 5001-5002

Drixx
10-30-2006, 12:00 PM
Thank you Trident...

My subscription time is ticking already Xenthic... I had to activate the subscription to even post here, and it didn't charge my card. My account says Throne of Destiny, so I guess either the code applied auotmatically, or I had purchased ToD before?

If it applied automatically, that's a dangerous (and dumb) system... what if I had more than one account and only wanted to continue playing on one of them, and this system gave me no choice in the matter. Thankfully, that's not the case... but what if?

Drixx
10-30-2006, 04:14 PM
Well,

All of those ports are open, got through the launcher stage. Now I've got the "Connected!" but the 2nd bar won't fill and then it says "The Connection to the server has been lost" ... any ideas? This is fast becoming not worth it.


All the ports listed above have been opened UDP, and 2000-2010 are TCP and UDP (were opened for another program) ...

Hazmat
11-08-2006, 11:11 AM
What firewall are you using on your computer? Try deleting the client and the launcher from your firewall exeptions list, then reboot then re-add them to your firewalls exeption list.

note: Just turning off the firewall sometimes does not work with some firewalls.

ps if that works then you will have to do that every update.