Rim
10-24-2007, 09:03 AM
It seems that developers often get caught up in letting the quest for the best possible solution being the enemy of implementing many possibly good ideas.
In the case of games and balance, the concept of "best " is subjective.
Please don't let the quest for the best solution keep you from making small and simple changes each month looking for the right combination of balance.
In the case of games and balance, the concept of "best " is subjective.
Please don't let the quest for the best solution keep you from making small and simple changes each month looking for the right combination of balance.