PDA

View Full Version : What needs to happen in PvP


Moriar
12-20-2003, 04:53 AM
What needs to happen in pvp is that weeping weapons should be returned to Pre-Jan Patch and have their Human Slayer properties toned down 10% and this will make a drastic change in damage and not be too uber on either side

Also what needs to be addressed is that Archers are being left in the dust against anything their weapons are completely useless pvp wise

Ivanhoe
12-20-2003, 06:14 AM
no.

return weepings to what they were before this update.

Understand their is no way to balance 8 people running in a group able to kill 2 people (even though those 2 people are able to run/recall which to me is what should happen if they dont die)

Archers should get a aegies type item.

Moriar
12-20-2003, 08:22 AM
ivan thats basically what i had said.....

Ivanhoe
12-20-2003, 08:42 AM
you want them to change it back 2 months ago

"and have their Human Slayer properties toned down 10% and this will make a drastic change in damage and not be too uber on either side"


Any different change to weeping will kill any non mages ability to kill a mage in pvp.


Leave it as ti was last month.

And GIVE archers a ageis type item.

Virindi Clown
12-20-2003, 09:02 PM
The speed to power meter should be changed.

Melees should do less on speed and more on power so they don't gank people, but can really rip you up with well timed single attacks in 1 on 1. You can't really hit a mage on full power and jump between wars without being hit, so that wouldnt mean a melee would crit harder than the mage they are fighting hits for unless they are basically standing there.

Archers should get higher accuracy on speed so that they can fire on full speed and not be evaded by guys with trained missile defense on 10 coord/qck characters with no xp in the skill. Slightly slower speeds could be effective against people with really good missile defense, and monsters would not have to be rebalanced.