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View Full Version : Tell us what you think of "The Investigation Begins"


Ibn
03-25-2004, 03:46 PM
Use this thread to tell us what you think of the new lore article, "The Investigation Begins" (http://ac.turbinegames.com/index.php?page_id=219).

KPD157
03-25-2004, 04:02 PM
I think its great Ibn that you at Turbine are letting the populace really get into the adventure and I believe it will get more of us to go looking around than just hunt in our same ole hunting places ;)

Tofino
03-25-2004, 04:12 PM
Wow, an in game event actually turned into relevant lore. This is precedent-setting, I hope. Very very happy with this piece and how it all went down.

I did notice that no names were changed to protect the guilty, which was fun. Save Dirk Gently's, which was probably changed for copyright butt-covering reasons. It's a shame nobody with a really "lame" name got in there.

“Do you happen to know a man who goes by the name, Mexican Border Patrol?” Antius asked. :D

Juzam
03-25-2004, 04:12 PM
so far...

Im more excited to see you banned Niro :D

smaweet
03-25-2004, 04:13 PM
Morningthaw power!



Though, I do hope the quest advancment of the server isn't decided on waiting for one of our players to log on. You should know that everyone wants to be involved.

Immortal_Haze
03-25-2004, 04:20 PM
Awesome stuff.

Paraduck
03-25-2004, 04:23 PM
Very cool. Should have been started years ago. :p

zathros
03-25-2004, 04:28 PM
Well done. The math says most of us will never interact one-on-one like this, but the fact that there is interaction is great.

Rauth
03-25-2004, 04:44 PM
Fantastic!

Grats, Rage & Co.

Although, you do understand that if you've brought death and destruction down upon our heads, you will at best be burnt in effigy, and at worst ... But that remains to be seen. :D

andesXYZ
03-25-2004, 04:50 PM
Killer story. I'm kind of concerned about the fact that the High Council doesn't learn about stuff (with all their intelligence gatherin' n stuff) as fast as the citizens, however...

HeXt
03-25-2004, 05:06 PM
hehehe princess Ashake is quite happy she is mentioned.

Novotny MT
03-25-2004, 05:50 PM
Very enjoyable read. I like the way it's progressing.

Signalerror
03-25-2004, 06:02 PM
Hmmm, good story and all.... but its horrible that you would make this content for a few.

Glad to see that .01% of the player mass got to do something unique and exciting for a change.

Oblivia
03-25-2004, 06:02 PM
I think this absolutely sensational. It gives a feel of the whole community being involved in the story line, instead of us just going along with the plot.

Keep it up please!!!

hanyuning
03-25-2004, 06:12 PM
Wonderful read! I read the account that Rage posted, and compared to this. I'd love to see more of thise in-game. Kudo's to the devs for all the work they did, and whoever was controlling him at the time (I imagine 40 tired turbies huddled around a monitor late at night to see how the event is being played out).

Or maybe they were all there but invisible... ;-)

Number-Sun
03-25-2004, 06:21 PM
very cool :)

Glad to see players interact with lore.

BorderlineCase
03-25-2004, 07:08 PM
the one thing you do with these is that you should be really careful about who you make a part of lore.

Rage Lao is an AWSOME person who is EXTREMELY devoted to the Meginjarder allegiance. He is one of the few people on the server that actually deserve it...

but what if it were a greifer that you made a part of the lore? I suggest that you do recon before each time - while im sure you can't comment on if you do, PLEASE keep in mind that people would be very, very, very angry if it were empire mage or chronic tweeckage instead of Rage Lao.

Shaolin
03-25-2004, 07:10 PM
Nice job, and especially nice that finally the players are involved in some fashion.

this adds a huge amount of immersion to the world of dereth when players get a look in also :)

now, if only titles would mean something ingame......

such as champion/warlord/hero etc, about time they had some other meaning or use aside from just something that shows up when you id someone.

lothgow
03-25-2004, 07:31 PM
Great read, but gives me one question......

....are new creaters going to start coming out of portals hooked on mansions?

Blau
03-25-2004, 08:18 PM
Yes this was great. Even though I wasn't there, I feel as if I'm involved in the lore as opposed to just a reader.

More.

eelektrik
03-25-2004, 08:29 PM
Thats awesome...I wish stuff like this happened more often, perhaps on Frostfell next time, heh... Had I known stuff like this would happen ever, I probably would have picked a more fitting name for my character then eelektrik... So even If I could participate in such an event, my name would most undoubtably be changed, since admitadly, its a crappy name for an actual character, Ive just been using it on all kinds of games since I was like 12(I believe I first used it when playing Jedi Knight: Dark Forces 2 online with friends).

rascal
03-25-2004, 10:05 PM
WTG! :D

This is the kind of stuff that's kept me here since the last century ;)

Mike_the_red_MT
03-25-2004, 11:13 PM
Superb. Makes me glad I came back. :)

I think it would be to the players and devs' benefits if the Dev's were to conintually become part of the active storyline.

People always look upon Gaerlan/Bael'Zharon/Dev controlled characters as something insatiably fun.

I could only imagine the fun that would ensue if a team of Devs actively took part in the fun of a live event :)

Tethys_SC
03-26-2004, 12:06 AM
suh-weet! very nicely done.

T

Jet-eye-nite
03-26-2004, 12:17 AM
I would be a pismire to slight those highlighted for their shot into the limelight and your interaction . So I will leave this remark as a praise and curb my "Charlie Brown" comments to myself . :D

Jin Saotome
03-26-2004, 12:34 AM
WOW......

That's true Dev-player-game-company-customer interaction.... even posted on the website.... Wow. I am impressed!

yodha
03-26-2004, 02:05 AM
Fantastic. Love it :)

Expect to see more like this in the future.

Thats our incentive to be the first to solve a patch event. But a small suggestion. Instead of making this a rat race to solve the patch events first, to be a part of more lore like this, can't something be done at all different times thus giving everyone a chance to participate. I mean definitely the first people should get credit for their achievement. But please figure something out so that more of us can participate. I know many people just dont participate on events as its a rat race to be the first, and the lag is almost unplayable for many. Go figure something out where many of us can participate :)

Deven-Kenyon
03-26-2004, 03:32 AM
I like that you incorporated actual players in the lore, but to limit it to one server that represents them all doesn't seem right. Yes, we all play on the same planet, but what happens on DT doesn't happen on HG or vice versa. I understand it may have been a bit much to have this particular event happen on each and every server, but at least let each server discover it themselves.

We spent an inordinate amount of time after it was reported MT had triggered a live event over on Solclaim to try and trigger our own, only to finally face the fact that because the monsters are already in the rewards room, that MT triggered this event for us, and in a sense, took away our glory.

Now don’t get me wrong here, I’m totally cool with what happened to them, to be the first at something and to be added to the history of a game is a great accomplishment and no one should take away from it, or even try to diminish that fact, but in the future, can we limit these kinds of things to a “per server” type situation, and not something that will effect everyone across all servers?

KsBabe
03-26-2004, 06:10 AM
I too wonder if it means critters are going to start coming out of the portals and attacking people at the mansions. But I also have a question, with some alligances using villas for their housing it is possible to make the portals hookable there also?

Ogz
03-26-2004, 09:54 AM
Awesome. An excellent idea, please do more of the same :)

Sangria
03-26-2004, 10:43 AM
Originally posted by KsBabe
I too wonder if it means critters are going to start coming out of the portals and attacking people at the mansions. But I also have a question, with some alligances using villas for their housing it is possible to make the portals hookable there also?

Hookable portals were NEVER meant to be used with villas. They were meant to make Mansions more worth the money it costs to buy and keep them up. Make them special so to speak.

Villas are a cheap way to maintain a small clan - that is what they were meant to do.

I think if monsters pop out it would certainly be incentive to use the inside of the mansion!!!! Maybe that is what is going to happen.

Unicron
03-26-2004, 01:23 PM
I LIKE IT!

Really gives an awesome feeling to being in Dereth...Gives more mystery to the world...makes it feel we aren't alone and gives everyone something to look forward to.

Much better than spending all day killing tuskers.

Shao Majii
03-27-2004, 03:37 AM
This is cool.

Just one thing- The low percentage of players that participate. What, 4 names were mentioned? I am also a bit concerned about being forced to eat the patch day rush in order to make a try at being involved. Also, these occurances will be sucked up by the same players again and again. I hope this doesn't happen. Other quests were dominated by particular players (Aerlinthe, Gaerlean's Generals) and it's highly annoying. It is my hope that these things will happen often enough that a larger number of players will be able to be involved, not just the first person to do x.

Trekman
03-27-2004, 07:26 AM
It is definitely a good idea that Devs (or others from Turbine's staff) impersonate important lore persons like Elysa or Antius.
It shows that they "live with their product", not just "work for it".

But of course this will raise some sort of jealousy and "why not on *my* server in *my* town while *I* am online" complaints.

Especially when player names are pubished as a part of the event. As long as an event is "anonymous" and nobody can brag about being mentioned - and as long as you do not see a player name and think "It could have been me" - it is easier to bear missing all the fun...

I know that it is impossible to include *all* of us in those events. Nevertheless I admit that I feel this kind of jealousy :p. But its ok - I won't cancel my accounts ;)

Even if I could demand that the Devs do nightshifts to help us Euro players - the chance to witness such an event is practically nil....

It is a small comfort to read about an event on a website later.....but better than nothing I guess...

Speaking of investigation : in AC2 lore I read/heard that Buruns were developed/developing from Mosswarts. Now Buruns appear in old Dereth (in the Blackmire reward room - apparently through one of the Ancient Devices) while Mosswarts appear in Dereth in a few hundred years from now, and only on former ML.......
Or was this Mosswart->Burun stuff (and Mattekar-> Gurog) only a rumour ?
Do we have any chance or source to investigate this aspect of the lore ?

And another question : in the Teaser we learned that Banderlings attacked the Mosswarts. Hasn't the war beween Banderlings and Mosswarts been over for a long time ?
Why attack now ? And where are all those Banderlings ?
And what or who is Wanga ? I don't have my dictionary "Mosswartish - English" available :D

Orion
03-27-2004, 09:28 AM
Back in December we put up a poll about lore related Live-Ops. The response was favorable.

In that post we talked about performing live-ops of this nature on all servers, but on a rotating basis. As such, Morningthaw received this event, Morningthaw will not receive an event like this until we have rotated an event like this through all the other worlds.

These are meant to be more intimate and direct.

While, Rage Lao was picked for a very specific reason. Future events will not necessarily reflect the same criteria. (In other words, some results may vary. :cool: )

For a long while now we've wanted to be able to do some more live-ops but we've been wrestling with how we can keep the events fair and equal across all worlds. The best option for us is to rotate through the worlds and make every encounter on the worlds work its way into the story.

Bear in mind we're still in month one of the new arc. There is a lot still to come and we're not going to deliberately focus on any one server more than another. But we are committed to bringing the story of the World of Dereth to as many players as possible. Hence, every live-op will have a write-up explaining the events that took place.

knopp
03-27-2004, 10:50 AM
Just once, I'd like to see something other than "Kill this thing or the world will end" drama.

I remember defending the lightning cistern on TD, and it did not fall. THe patch went on, and the game progressed as if it did.

.0001% of the playerbase being included into the lore is great, but I think many of us would rather see content for teh masses than a story for the few.

Orion
03-27-2004, 12:39 PM
Actually Knopp,

The funny thing about the lightning cistern was that there was an alternative plan.

Not everyone realizes that the cistern was still there when the worlds came back up. When the servers were brought back up the crystal was destroyed by forces loyal to High Queen Elysa. But there was an alternative in place, the defense simply crumpled.

Televangelist
03-27-2004, 01:37 PM
The Cistern was excellent -- at least here on Darktide, it brought a lot of people into the storyline that never really actually participated much. After some prodding, several allegiances came out to play, and it was kind of like DT's Shard of the Herald -- gave us something to really fight over.

There have been... 3 events like that, in AC's entire history:

1) Shard of the Herald. Thistledown stages the defensive, life goes swell.

2) The Statues. The last dungeons are made PK, in an obvious "let's watch the players fight over this" moment. However, the players have no real reason to keep the statues around, except for the XP trophies they provide. No good story reason to fight, the whole thing comes off as contrived, and nobody defends anything.

3) The Cisterns -- several servers have attack and defend battles with 5 or 6 legendary characters involved. Better than the Shard, in my opinion, because it brought together more people, made them wait around less, and we got legendary characters on *both* sides of the battle -- not to mention that, unlike SoTH, the battle really could go both ways. Definitely was the high point of AC Lore Battles.

Heideggar
03-27-2004, 03:54 PM
What about people who decide NOT to do the quest and NOT to destroy the barriers around Dereth to make things worse?

What about those who actually destroy the portals they've received from the quest to stop any transfer of people/harm to the world?

I'm happy you guys are including the players into the story arcs. It gives a better feeling about the game and the storyline.

I just kinda wish there were more choices. Fact is, someone was going to break the barrier, there was no one to stop them, nothing to persuade them to stop, or even to think otherwise. People want da lewt, or their name in green, instead of the better overall effect it could have on the populace of Dereth.

I guess I'm thinking too RPG or storyline or realistic? dunno.

One thing about some of the past events that were most memorable was the chance for the players to decide the outcome.... to a degree. The Herald's Shard was just one of those events.

It's too bad that players couldn't really alter the story arc, or at least bend it for their world. It was great that TD defended their crystal for a very long time, but the fact is, in the end no one was there to really defend the crystal when those guys came in to destroy the cyrstal. So, in the end, across all servers, the storyline was the same, but provided a short time in which the players thought they could make a difference. Was really fun for many, that's for sure, but it was rather deceptive of Turbine back then to not allow the defenders to continue their choice(s), or at least bend the storyarc.

Some multi-path storyarc might be kinda nice if you gave players the option to choose different paths.

knopp
03-27-2004, 03:59 PM
Sadly Orion, that was before the devs told the players about that kind of stuff.

We logged on after patch, the core was still there. We hung around for a while and nothing changed/happened so we decided to kill it ourselves.

If we would have been told that there was something planned because we were able to defend it, Im sure you would have gotten much more kudos than you did.

I have to say, the Lightning Cistern was the last fun event I have seen in AC.

StabA
03-28-2004, 08:54 AM
KOS Rage for bringing this terror to the world!!