View Full Version : Again I Beg You
ElronOfDarktide
04-13-2004, 06:52 PM
We need A PLACE TO PVP WITHOUT OBJECTS
you ever fight a mage on a melee??? THEY HAVE LIKE 100000 options to become totally invincible. jump spin or jump ON anything. then you are totally DONE w/ the fight. they won
The skill involved in "jumping on something" or "running up a staircase and then jumping OFF something" IS NOT PVP SKILL.
Plus.... the worst thing. If ANYTHING ever comes in between you and the mage durring the course of the fight... they instantly say "you dodger" "you hid" and take that as their CUE to start jumping on things + talkin **** and being RETARTED.
We need a spot w/ NOTHING , but worth fighting at / over because it is a DROP into a good area + a recall everyone can get.
STOP IGNORING THE IMPACTS OF THE ENVIRONMENT ON PVP. Its TERRIBLE. every single "area" of importance is favorable to mages by a HUGE factor if they choose to take advantage of it.
Every town, AL drop, Sith
COME ON ALREADY
make a single "even" area so the only factor is individual skill
Elron
Shon_Tsu
04-13-2004, 07:47 PM
Go to 3rd AE. Gotta run a long way to find a tree there. Thats why its so popular with duelers.
5150Joker
04-13-2004, 10:35 PM
Originally posted by ElronOfDarktide
We need A PLACE TO PVP WITHOUT OBJECTS
you ever fight a mage on a melee??? THEY HAVE LIKE 100000 options to become totally invincible. jump spin or jump ON anything. then you are totally DONE w/ the fight. they won
The skill involved in "jumping on something" or "running up a staircase and then jumping OFF something" IS NOT PVP SKILL.
Plus.... the worst thing. If ANYTHING ever comes in between you and the mage durring the course of the fight... they instantly say "you dodger" "you hid" and take that as their CUE to start jumping on things + talkin **** and being RETARTED.
We need a spot w/ NOTHING , but worth fighting at / over because it is a DROP into a good area + a recall everyone can get.
STOP IGNORING THE IMPACTS OF THE ENVIRONMENT ON PVP. Its TERRIBLE. every single "area" of importance is favorable to mages by a HUGE factor if they choose to take advantage of it.
Every town, AL drop, Sith
COME ON ALREADY
make a single "even" area so the only factor is individual skill
Elron
Yeah just remove the enviornment from DT altogether devs, give us a flat barren land because Elron can't handle mages!
AzulDrakkon
04-14-2004, 10:49 AM
I come to educate...again
A. Joker, you've proven you're a nooblan. SILENCIO! I think "make wars unavoidable, and give mages runcast" is more greedy than asking for a pk arena like area.
B. If a mage wants to play those games El, you just play them too, jump up on the build and gem then rock that mage. hide behind trees, this is pvp, its a matter of who is the most prepared for these occurences...not who duels fairest. even if they squelch you, good, they won't hear the vuln coming next time ;)
5150Joker
04-14-2004, 11:10 AM
Originally posted by AzulDrakkon
I come to educate...again
A. Joker, you've proven you're a nooblan. SILENCIO! I think "make wars unavoidable, and give mages runcast" is more greedy than asking for a pk arena like area.
B. If a mage wants to play those games El, you just play them too, jump up on the build and gem then rock that mage. hide behind trees, this is pvp, its a matter of who is the most prepared for these occurences...not who duels fairest. even if they squelch you, good, they won't hear the vuln coming next time ;)
Nooblan? I've played the game since it came out and quit and came back recently, asshat. I haven't asked for wars that can't be dodged so I think you need to pull your head out of your a$$ moron.
Nooblan? I've played the game since it came out and quit and came back recently, asshat. I haven't asked for wars that can't be dodged so I think you need to pull your head out of your a$$ moron.
Wow, this is starting to look more and more like vnboards all the time.
Take a chill pill :p
Kurak
04-14-2004, 11:27 AM
LOL OMG COMPLETE FLAT AREAS OMG NO DODGING ETC OMG OMG.
And you say you're "of Darktide"? Hah.
PVP is about skill, it's about intuition, and it's about using whatever advantage you can to kill your opponent and take his loot. If you want completely flat combat go to that AE portal and duel your o.0 friends all day.
AzulDrakkon
04-14-2004, 11:41 AM
Originally posted by 5150Joker
Nooblan? I've played the game since it came out and quit and came back recently, asshat. I haven't asked for wars that can't be dodged so I think you need to pull your head out of your a$$ moron.
^ Thanks for proving my point! <3
BTW I know you didn't ask for unavoidable wars...you asked for runcast I meant to point that out separately as another mage complaining, but its nice to know your true colors.
5150Joker
04-14-2004, 02:01 PM
Originally posted by AzulDrakkon
^ Thanks for proving my point! <3
BTW I know you didn't ask for unavoidable wars...you asked for runcast I meant to point that out separately as another mage complaining, but its nice to know your true colors.
I fail to see any pt. to your post aside from finger pointing about mages "whining". If mages like myself are complaining, its for a very valid reason. You still haven't countered what I said - mages should not have to wear heavy armor that was designed for a melee coupled with heavy trade elixirs just to be able to compete against a melee. That proves the system is broken and it can easily be remedied through the use of runcasting. Sticky vs runcast is a very fair balance.
ElronOfDarktide
04-14-2004, 06:32 PM
"LOL OMG COMPLETE FLAT AREAS OMG NO DODGING ETC OMG OMG.
And you say you're "of Darktide"? Hah.
PVP is about skill, it's about intuition, and it's about using whatever advantage you can to kill your opponent and take his loot. If you want completely flat combat go to that AE portal and duel your o.0 friends all day."
1. How is there " no dodging" on flat terrain????
2. How is jumping on a building at all related to "skill"? If anything, it makes it so a LESS skilled mage can easily ignore/kill/not have to worry about a MORE skilled melee
3. Why is it that with FIFTY places of IMPORTANCE with this "feature" (mages can just auto win vs melees) there can not be ONE SINGLE high traffic place without it. And why is the desire to have one "o.O"??? Im asking for an option to IMPROVE PVP here... and you want it to remain skillless. Then again. you call me a o.O and you dont even know me.
Elron
Virindi Clown
04-14-2004, 07:08 PM
It would have been really cool if they wouldn't bother with the several strange arena type things in the game already.
Instead, you type /arena and you get teleported to a big flat place and dropped randomly so it's all just crazy fighting, no drop gank.
That's so simple. Even if it died off after a while, it would still be worth it. Come on, a big flat, empty spot? Purday plz?
Heck, maybe it could actually be a big arena type thing, and you could go out into the fight or just be a spectator.
And to get more in depth, what would be sweet would be setting up tournaments or something as events with prizes for the winners after paying an admission fee to enter. Then people could bet money too.
When there is not an event, you could go there to have winner takes all matches where you and your opponent(s) each bet an items and agree to fight to the death.
Maybe you could set up all kinds of rules for the fight, and there could be a bunch of portals for different types of arenas with traps, flat areas, obstacles, monsters, or just anything at all?
Omg, so awesome. Pvpers would eat it up, including the PKL people.
kioskies
04-14-2004, 09:23 PM
When you pk as a mage/melee, you have basic skills. Attacking, dodging, casting, healing, etc. But, if you are lacking in any of those areas, or your opponent is more skilled in those areas, you can give yourself crutches, such as trees,buildings,jump spin, elixers, debuffs, gems, etc. It just depends on how many crutches you want to give yourself. Does it make you lame? No, it just shows that you suck. End of discussion.
wussy_woy
04-14-2004, 09:35 PM
Elron you act like melees have no way to hide or get away from mages. Melees hide from me every day. If a melee doesn't want to fight he can easily get away from a mage. If a mage wants to run from a melee, its not always so easy. Quite trying to make it out that melees are still the weakest class with no way of killing anyone.
I think the issue isn't game dynamics, its more that you suck.
Kurak
04-14-2004, 10:38 PM
You're basically suggesting that mages have nowhere to run and jump. I'm sure that would make you happy as you crit for 5000 with your weeping sword through al 400 armor, but it's really not going to happen, so you should probably be quiet and stop *****ing that melees aren't good 1v1. Try ganging people more often.
DeathPunisher
04-15-2004, 08:34 AM
Originally posted by Kurak
You're basically suggesting that mages have nowhere to run and jump. I'm sure that would make you happy as you crit for 5000 with your weeping sword through al 400 armor, but it's really not going to happen, so you should probably be quiet and stop *****ing that melees aren't good 1v1. Try ganging people more often.
um try like 20 points. Maybe I'm missing something but the only way I can hit for high points with a weeping is if they are vulned. That usually maxes out at 50-60 points. If they are unbanned, it's like 100-150.
Again, maybe I'm missing something but I don't know how anyone can say a melee is overpowered.
Melee vs Mage 1 on 1, it's in the mages favor period. Only way the melee can stand a chance is if the mage is vulned or unbuffed. You know it as well as I do.
Ifuritah
04-15-2004, 07:58 PM
Well, I hate to admit it, but I wear sharded Gsc - (havn't got that suit done yet) - and when a sword hits me I take like around 80-130 damage a shot fully baned/pro'd. So I assume your speaking of fully tinked out guys that your landing for 20.
To add to this topic, I think a real PK arena would be cool. like a big coliseum or bowl shape with stairways up to it. You jump inside and have no way out except recall or death. Have traps in it like dispells or wars/vuln and the like.
DeathPunisher
04-15-2004, 08:01 PM
well I don't knof if they are fully tink, I highly doubt it. i'm speaking of someone who is fully buffed/baned that I only land around 10-20 hp without vulns.
So it's nearly impossible for a melee to kill a mage 1 vs 1 unless the mage just stands there and does nothing. They can let the melee hit them 100 times, heal once and start over. It's stupid.
Ifuritah
04-16-2004, 12:42 PM
Hopefully Asheron's Son-In-Law
I hope you don't mean your going to marry Sweet Mary. :eek:
:p
Well in PK its expected that you have some form of life magic to vuln someone. Life magic is essential to PK. If I'm fully pro'd/baned and get vulned/imped I take about 80-130. To expect that your gona bashing the hell out of me while I'm all pro'd/baned and not vuln/imped is unreasonable.
It just the way the game works.
[Edit]
Oh yes, in PK...if your not using a weeping... you can pretty much consider any argument null. - Again, it's just the way it works. Welcome to PK.
For fighting mages, it sound like you just don't understand how to do it really, yet. You have to run circles around a mage and let them wittle thier magic down until they start their S2M regen's THAT is when you start your attacks. Then it get's hard for them to simply S2H as their mana pool get's low. Run cirlces around them goign from in close to out wide and so forth. Mage fighting with a melee isn't as hard as your making it out to be, it's just more tedious then going at it with another melee.
DeathPunisher
04-16-2004, 01:50 PM
Originally posted by Ifuritah
I hope you don't mean your going to marry Sweet Mary. :eek:
:p
Well in PK its expected that you have some form of life magic to vuln someone. Life magic is essential to PK. If I'm fully pro'd/baned and get vulned/imped I take about 80-130. To expect that your gona bashing the hell out of me while I'm all pro'd/baned and not vuln/imped is unreasonable.
It just the way the game works.
[Edit]
Oh yes, in PK...if your not using a weeping... you can pretty much consider any argument null. - Again, it's just the way it works. Welcome to PK.
For fighting mages, it sound like you just don't understand how to do it really, yet. You have to run circles around a mage and let them wittle thier magic down until they start their S2M regen's THAT is when you start your attacks. Then it get's hard for them to simply S2H as their mana pool get's low. Run cirlces around them goign from in close to out wide and so forth. Mage fighting with a melee isn't as hard as your making it out to be, it's just more tedious then going at it with another melee.
I only wish!!!!! I may not agree on some of her opinions but I still respect her right to express them.
I know Life magic is important, but it's not fair for them to expect every melee to have life magic. Even if I do, chances of being resisted is very high.
As far as running around in circles, yah Iknow how to do that. But it yeilds very little results, if they aren't vulned. If they are, then that works.
AzulDrakkon
04-17-2004, 10:22 PM
Originally posted by 5150Joker
I fail to see any pt. to your post aside from finger pointing about mages "whining". If mages like myself are complaining, its for a very valid reason. You still haven't countered what I said - mages should not have to wear heavy armor that was designed for a melee coupled with heavy trade elixirs just to be able to compete against a melee. That proves the system is broken and it can easily be remedied through the use of runcasting. Sticky vs runcast is a very fair balance.
Sticky vs runcast is a very fair balance.
A) My main is not a mage, and runcast would just make DT worse
mages should not have to wear heavy armor that was designed for a melee coupled with heavy trade elixirs just to be able to compete against a melee
B) All the other classes have things they "shouldn't have" to do...I'm an archer I have to have good focus self coordination quickness and strength...or I can't compete...mages do NOT need coordination or quickness because of melees uselessness and runs low cap, I have 10 starting strength and I carry around 2,500 bu stacks of arrows and a 900 bu bow, while wearing amuli like a "warrior class" and you complain because you carry a 50 bu orb? COMPLAIN WHY DON'T YOU?
carry 10,900 bu in weapons and then we'll talk about having to carry "heavy armor" and "health elixers" to be viable. Oh wait, you have StH MtH, heal self, drain, and regular healing all available at a click w/o having to change your weapon...we don't.
Melees aren't the only ones playing AC kid.
DeathPunisher
04-18-2004, 08:52 AM
Originally posted by AzulDrakkon
B) All the other classes have things they "shouldn't have" to do...I'm an archer I have to have good focus self coordination quickness and strength...or I can't compete...mages do NOT need coordination or quickness because of melees uselessness and runs low cap, I have 10 starting strength and I carry around 2,500 bu stacks of arrows and a 900 bu bow, while wearing amuli like a "warrior class" and you complain because you carry a 50 bu orb? COMPLAIN WHY DON'T YOU?
carry 10,900 bu in weapons and then we'll talk about having to carry "heavy armor" and "health elixers" to be viable. Oh wait, you have StH MtH, heal self, drain, and regular healing all available at a click w/o having to change your weapon...we don't.
Melees aren't the only ones playing AC kid. [/B]
10 strength? Who's dumb idea was that? Oh... yours. Good focus/self? Do what every other Archer does, have a support char to make your arrows. You don't tink your own stuff do you with your archer? Same logic applies to making arrows.
Fix your char kid.
Kurak
04-18-2004, 05:38 PM
Death, be quiet now. You sound like a newbie o.0 who's ranting on about PKL b/c your level 50 melee with no magics doesn't kill level 200 mages in 5 seconds. Grow up and go get some skill.
"um try like 20 points. Maybe I'm missing something but the only way I can hit for high points with a weeping is if they are vulned."
Rofl, only if they're vulned! Oh god, just stop talking until you learn the first thing about PVP.
DeathPunisher
04-18-2004, 05:57 PM
Originally posted by Kurak
Death, be quiet now. You sound like a newbie o.0 who's ranting on about PKL b/c your level 50 melee with no magics doesn't kill level 200 mages in 5 seconds. Grow up and go get some skill.
"um try like 20 points. Maybe I'm missing something but the only way I can hit for high points with a weeping is if they are vulned."
Rofl, only if they're vulned! Oh god, just stop talking until you learn the first thing about PVP.
uh oh, another internet fight. guess I ought to just quit before you make me cry.
Perhaps you can enlighten us o.0 melees how we can hit harder? hmmm? oh you don't know do you. Another usless post by Kurak
Shon_Tsu
04-18-2004, 07:41 PM
Sorry Death, but just because you disagree with Kurak doesn't mean he's wrong. In this case he's right, you sound just like someone whos gone PKL and thinks he knows it all when he doesnt. Whether you are or not is irrelevant, the fact is you dont seem to have a clue about PvP.
How does a melee do more damage? He vulns his opponent. If his template doesn't allow him to do this then he needs to either change his template or accept that PvPing will mean travelling with someone who can vuln for him at all times. Thats reality, thats what PvP is at this point in time. There have been times a melee could be viable without vulns, but they're gone. Maybe they'll come back, but right now to be viable a melee needs his opponent to be vulned.
10 strength? Who's dumb idea was that? Oh... yours. Good focus/self? Do what every other Archer does, have a support char to make your arrows. You don't tink your own stuff do you with your archer? Same logic applies to making arrows.
Fix your char kid.
Strange for you to complain about Kuraks reply to you when you replied to Azul in that fashion... To explain a difficult concept to you, the reason he has good focus/self has nothing to do with making arrows, it has to do with having a template capable of vulning his opponents because guess what, an archer is no more viable v's an unvulned opponent than a mage is.
You really wanna PvP death? Gonna need to fix your char kid.
DeathPunisher
04-18-2004, 07:45 PM
Shon_Tsu you haven't read the whole thing apparantly.
I specifically was talking about melee vs anyone else without vulning them. . No vuln = low damage for melee. Go back and read before you type so much ****.
Go back. Read it all. Then type your opinion kid.
Shon_Tsu
04-18-2004, 08:04 PM
I realise you're a bit slow, so I'll try to use nice easy words for you.
When a melee fights someone, the person he is fighting will need to be vulned if he is to have a chance of killing him.
Easy? Got it now? Your inistence on trying to pvp without vulns is exactly why everybody here considers you a PvP noob with no idea. I'm sorry, but I think I'm gonna just have to suggest you give up any ideas of PvPing until turbine boosts hollows, you just cant seem to function in the current pvp world.
Perhaps you can enlighten us o.0 melees how we can hit harder?
Thats your question, you've got your answer. Adapt or leave the PvP to those that either know what they're doing or are prepared to learn.
DeathPunisher
04-18-2004, 08:35 PM
Ok, it has become obvious to me that you simply cannot grasp what the point is I was "trying" to make.
Here is the original point for you since you don't know how to scroll:
Melee vs Mage 1 on 1, it's in the mages favor period. Only way the melee can stand a chance is if the mage is vulned or unbuffed. You know it as well as I do.
How hard is it for you to understand the point. Am I wrong with my statement? If the mage is fully buff and NOT vulned, does the melee win most of the time in your case?
No where did I say that the melee "couldn't" vuln. I simple said that the mage isn't vulned. Understand that? Should I type in greek for you?
If I'm wrong, please point it out.
Shon_Tsu
04-18-2004, 08:43 PM
You just continue to show your ignorance of PvP dont you. You're quote?
Melee vs Mage 1 on 1, it's in the mages favor period. Only way the melee can stand a chance is if the mage is vulned or unbuffed. You know it as well as I do.
Its only in the mages favor if the melee doesn't vuln, as soon as the melee vulns the mage this is a non-issue. Anyone with a smidge of PvP knowledge knows that a melee (and an archer) needs to vuln any targets, mage or otherwise, so its a non-issue. I personally think mages do have an advantage in PvP, but the fact that a melee cant kill someone whos not vulned has nothing to do with it.
The only time a mage can kill a melee without vulning is using rending inside a dungeon. Other than that one circumstance if a mage is vulned and the melee isn't then the melee has the advantage, does that mean that melee vs Mage 1 on 1 is in the melees favor? Of course not, because a mage will vuln and so will a melee unless they're some kind of O.o pinky with no idea what they're doing.
DeathPunisher
04-18-2004, 08:48 PM
Originally posted by Shon_Tsu
You just continue to show your ignorance of PvP dont you. You're quote?
Its only in the mages favor if the melee doesn't vuln, as soon as the melee vulns the mage this is a non-issue. Anyone with a smidge of PvP knowledge knows that a melee (and an archer) needs to vuln any targets, mage or otherwise, so its a non-issue. I personally think mages do have an advantage in PvP, but the fact that a melee cant kill someone whos not vulned has nothing to do with it.
The only time a mage can kill a melee without vulning is using rending inside a dungeon. Other than that one circumstance if a mage is vulned and the melee isn't then the melee has the advantage, does that mean that melee vs Mage 1 on 1 is in the melees favor? Of course not, because a mage will vuln and so will a melee unless they're some kind of O.o pinky with no idea what they're doing.
My ignorance? You just agreed with me. You first sentence was what I was saying. See? How hard was that?
Ever heard of reading too much into things? My point was very simple and you wanna turn it into some lame internet put-down battle.
Shon_Tsu
04-18-2004, 09:04 PM
Goodness me, you do realise that bit you highlighted in red was me quoting you right? Just because I quote you doesn't mean I agree with you.
well I don't knof if they are fully tink, I highly doubt it. i'm speaking of someone who is fully buffed/baned that I only land around 10-20 hp without vulns.
So it's nearly impossible for a melee to kill a mage 1 vs 1 unless the mage just stands there and does nothing. They can let the melee hit them 100 times, heal once and start over. It's stupid.
__________________
Hopefully Asheron's Son-In-Law
Since you're so keen for me to scroll up I found that beauty, and you still wonder why we consider you to have no concept of what PvP is all about?
My point was very simple and you wanna turn it into some lame internet put-down battle. Put down battle? Lets see here...
10 strength? Who's dumb idea was that? Oh... yours. Good focus/self? Do what every other Archer does, have a support char to make your arrows. You don't tink your own stuff do you with your archer? Same logic applies to making arrows.
Fix your char kid. Hmm, seems you started with the put downs, someone with knowledge of what he's talking about makes a good point, and you (with your lack of knowledge) completely misinterpret his point and put him down implying he has no idea what he's doing, when over and over again you've shown you have no idea and Azul has made pertinant points. You seem to get kinda upset when people put down your posts, but you quite happily not only put down Azuls post but proceeded to insult him by calling him a kid. Time to take a look at yourself bro.
DeathPunisher
04-18-2004, 09:10 PM
sigh... I give up. You win the internet battle. Hope you get a big medal or something. Guess I don't have the endurance to keep up with you nerdy ppl. doh, another one.
btw, that "attack" you said I did first was in response to his attack on me. Scroll up 1 more.
Note: Where you gonna macro now that your locked door has been removed?
Lutieus
04-18-2004, 09:21 PM
So, uh, it'll be nice when Turbine updates hollow weapons, like they've said they will. Although even better would be a phantom hollow, one not affected by vulns or physical armor.
Shon_Tsu
04-18-2004, 09:21 PM
You really need to work on your reading comprehension. Try that scroll up thing you're such a fan of and read who he's quoting and arguing with. He's talking to Joker in that post.
Note: Where you gonna macro now that your locked door has been removed?
I'd be fascinated to know why you posted that? What outcome were you after?
Shon_Tsu
04-18-2004, 09:30 PM
Originally posted by Lutieus
So, uh, it'll be nice when Turbine updates hollow weapons, like they've said they will. Although even better would be a phantom hollow, one not affected by vulns or physical armor.
Interesting idea, but I dont see it likely to be implemented. I would love to see a hollow update since they're useless in almost all cases now. Ideally I think they should do about 50% of the damage a weaping does with a lvl VII imp/vuln on the target. Means that weaping (and even ARs) are still better, but at least a skillful melee has a chance to win without needing to vuln.
DeathPunisher
04-18-2004, 10:58 PM
You really need to work on your reading comprehension.
Let's see if we can start over here. I would try to type slowly so you can understand but that of course is impossible.
<b>My Point:</b>
Mage vs Melee 1 on 1. Melee doesn't have any way to vuln. Mage has upper hand.
<b>End of point</b>
That's my point. Nothing more, nothing less. Not asking why. Not saying melee should have life magic. It's just that simple.
We could simply get off into why or what a melee should have for skills but that's not what I was "trying" to do. Stick to the point. If you disagree with this simple point, say why. Don't get off into other things.
Let's see if your smart mouth can handle something simple.
http://www.ihateaol.co.uk/misc/galleries/show.php/640x640//funnypics/I.See.Dumb.People.jpg
Shon_Tsu
04-18-2004, 11:02 PM
Ahh, the poor mans argument. A personal insult!
Way to go, you teh winner!!
The point is you're trying to make comments on a PvP board and concentrating on something only an uninformed PvPer would even consider. A melee who cant vuln shouldn't be complaining about having trouble PvPing which is what you're doing. Get life, or get a friend.
The point I've been making all along is that you have no idea about PvP and you've just proven that again and again.
DeathPunisher
04-18-2004, 11:26 PM
Originally posted by Shon_Tsu
Ahh, the poor mans argument. A personal insult!
Way to go, you teh winner!!
The point is you're trying to make comments on a PvP board and concentrating on something only an uninformed PvPer would even consider. A melee who cant vuln shouldn't be complaining about having trouble PvPing which is what you're doing. Get life, or get a friend.
Speak for yourself. That's all you've done. You still haven't made a usefull post towards the point. You haven't given a reason to disagree other than the obvious. I'm not complaining about it. Just making a point. Never said I don't have life skill and can't vuln. It's a simple fact that you can't agrue so your making up stuff. Do yourself a favor and find somewhere else to post your meaningless statements.
/squelch add Shon_Tsu (Someone that can only state the obvious about PvP)
Shon_Tsu
04-18-2004, 11:33 PM
Never said I don't have life skill and can't vuln.
Sooo...this was you saying you lack the intelligence to vuln someone with that life magic you have?
well I don't knof if they are fully tink, I highly doubt it. i'm speaking of someone who is fully buffed/baned that I only land around 10-20 hp without vulns.
So it's nearly impossible for a melee to kill a mage 1 vs 1 unless the mage just stands there and does nothing. They can let the melee hit them 100 times, heal once and start over. It's stupid.
I've made many a useful comment towards the point, the most pertinant of which is that if you want to do more damage as a melee you need to vuln someone.
Now, anytime you want to show where I've made stuff up, or explain why you posted this Note: Where you gonna macro now that your locked door has been removed? feel free to do so.
Oh, and if you notice my first reply on this thread was directly related to the topic of the thread which is more than you can say :).
DeathPunisher
04-18-2004, 11:36 PM
Originally posted by Shon_Tsu
The point I've been making all along is that you have no idea about PvP and you've just proven that again and again. [/B]
Sorry, but you haven't made any points.
I don't know anything about PvP when I make a fact that you can't argue? Your fighting a loosing battle. Then again, ur in HOS.
Shon_Tsu
04-18-2004, 11:42 PM
What fact, that if a melee doesn't vuln a mage he'll lose? Of course he will, my argument which you cant refute is that a melee should never fight a mage (or anyone) unless he can vuln them. The fact that a melee needs to vuln a mage doesn't mean the mage has the upper hand, it means nothing more than that a melee needs to vuln to be effective. Its got zero relevance to 1 on 1 pvp in todays world. The fact that you think its a relevant point that needs addressing shows your lack of knowledge in the subject area.
Then again, ur in HOS. A yes and your...wait, no doubt on a white world. I find it very hard to believe you play on DT, if you happen to I'd suggest you stop wasting time and quit DT and pick one of the other worlds to restart on.
Besides, I'd imagine your guildmates would be angry with you if you admitted what guild you're a part of.
You made 2 or 3 posts complaining about only being able to hit for 20s with a weaping when the opponent is unvulned. What relevance at all does this have to balance? Do you really think PvP needs to be balanced so that a melee can do as much damage as a mage can without needing to vuln them? As I pointed out earlier if a melee vulns a mage and the mage doesn't vuln the melee then the melee will eat the mage up. Does that mean mages are underpowered?
DeathPunisher
04-18-2004, 11:43 PM
Originally posted by Shon_Tsu
Sooo...this was you saying you lack the intelligence to vuln someone with that life magic you have?
Sorry? Don't understand you lack of engrish skills.
I think your saying that I don't know how to vuln someone... If that's what your trying to say, I never said I couldn't. In fact, I never said the point was about me at all. Never *** U & Me.
I've made many a useful comment towards the point, the most pertinant of which is that if you want to do more damage as a melee you need to vuln someone.
Now, anytime you want to show where I've made stuff up, or explain why you posted this feel free to do so.
Yes, your comments are usefull to anyone who doesn't already know this. Which I think everyone does. So it's useless.
"Made stuff up" was in reference to you arguing my point. Your arguements were not relevant to my point so you made up stuff to argue about. Which, of course, is pointless because I agree with you on your point. Which again have nothing to do with my point. Get that?
Shon_Tsu
04-18-2004, 11:49 PM
Lets revisit shall we:
Perhaps you can enlighten us o.0 melees how we can hit harder?
Since you o.0 melees seem to think you're underpowered when you dont vuln someone, I came to your rescue and pointed out that if you simply vuln them all your low damage problems will be at an end. Feel free to thank me any time :D.
DeathPunisher
04-18-2004, 11:50 PM
Originally posted by Shon_Tsu
What fact, that if a melee doesn't vuln a mage he'll lose? Of course he will, my argument which you cant refute is that a melee should never fight a mage (or anyone) unless he can vuln them. The fact that a melee needs to vuln a mage doesn't mean the mage has the upper hand, it means nothing more than that a melee needs to vuln to be effective. Its got zero relevance to 1 on 1 pvp in todays world. The fact that you think its a relevant point that needs addressing shows your lack of knowledge in the subject area.</b></quote>
I never disagreed with your arguement. In fact I do agree with it. I'm simply trying to make you understand what my point was. This has gotten very silly. And to be honest, the point I was making was something I knew every else knew. Didn't expect someone who is bored as you to come in and start to argue it when there really is nothing to argue about.
<b><quote>
A yes and your...wait, no doubt on a white world. I find it very hard to believe you play on DT, if you happen to I'd suggest you stop wasting time and quit DT and pick one of the other worlds to restart on.
Besides, I'd imagine your guildmates would be angry with you if you admitted what guild you're a part of.
You made 2 or 3 posts complaining about only being able to hit for 20s with a weaping when the opponent is unvulned. What relevance at all does this have to balance? Do you really think PvP needs to be balanced so that a melee can do as much damage as a mage can without needing to vuln them? As I pointed out earlier if a melee vulns a mage and the mage doesn't vuln the melee then the melee will eat the mage up. Does that mean mages are underpowered?
Why's that? Your arguing just as much as I am. Your points are facts as mine are. I tried to stay on one point and you want to bring up the theory of PvP. All your doing is showing your *** and your vast knowledge of PvP. Which I might add, everyone already knows.
Shon_Tsu
04-18-2004, 11:55 PM
I think your saying that I don't know how to vuln someone... If that's what your trying to say, I never said I couldn't. In fact, I never said the point was about me at all. Never *** U & Me.
Errm, lets take another look shall we...
i'm speaking of someone who is fully buffed/baned that I only land around 10-20 hp without vulns.
Are you speaking about an "I" other than yourself?
DeathPunisher
04-18-2004, 11:57 PM
Originally posted by Shon_Tsu
Lets revisit shall we:
Since you o.0 melees seem to think you're underpowered when you dont vuln someone, I came to your rescue and pointed out that if you simply vuln them all your low damage problems will be at an end. Feel free to thank me any time :D.
You must be in politics. You took that out of context. The whole picture I was asking was: How does a melee hit harder if the mage is not vulned and there is no way to vuln the mage.
That was my question as a whole. Starting with my first post up to that one. I can see how the simple minded person could be confused by only using that 1 sentence.
But, yes. Thank you for stating the obvious.
Want to agrue about gems now?
DeathPunisher
04-19-2004, 12:03 AM
Originally posted by Shon_Tsu
Errm, lets take another look shall we...
Are you speaking about an "I" other than yourself?
Aren't you grasping for straws. That's "if" <b>I</b> don't vuln. Never said I couldn't or wouldn't.
Your trying. I'll give you that.
I'll pick this up in the morning. I do have to work.
Damn it's hard to argue with you with this stupid post timer.
:mad:
Shon_Tsu
04-19-2004, 12:07 AM
You seem to be going through denial here, lets find some old quotes of yours shall we...
um try like 20 points. Maybe I'm missing something but the only way I can hit for high points with a weeping is if they are vulned. That usually maxes out at 50-60 points. If they are unbanned, it's like 100-150.
Again, maybe I'm missing something but I don't know how anyone can say a melee is overpowered.
Melee vs Mage 1 on 1, it's in the mages favor period. Only way the melee can stand a chance is if the mage is vulned or unbuffed. You know it as well as I do.
Most rediculous post on these boards yet. Maybe I'm missing something but I dont know anyone can say a melee is overpowered? Because you can only hit for 20 points when they're unvulned? Ignorant post nbr 1.
well I don't knof if they are fully tink, I highly doubt it. i'm speaking of someone who is fully buffed/baned that I only land around 10-20 hp without vulns.
So it's nearly impossible for a melee to kill a mage 1 vs 1 unless the mage just stands there and does nothing. They can let the melee hit them 100 times, heal once and start over. It's stupid. Only a step behind. "They can let the mlee hit them 100 times, heal once and start over. It's stupid." Wtf is that? Its stupid because if a melee tries to use a weaping without vulning they do **** damage? Hello!!! Welcome to PvP, get life magic!
I know Life magic is important, but it's not fair for them to expect every melee to have life magic. Even if I do, chances of being resisted is very high. You dont need life magic, if you want to go extreme and spend the points elsewhere you need to accept that you gotta bring a buddy along to vuln for you. Thats the reality of PvP.
Perhaps you can enlighten us o.0 melees how we can hit harder? Maybe you should edit that to "Perhaps you can enlighten us gimpy non-life magic melees that think we can be competitive without the single most important skill in PvP how we can hit harder".
All those and more go back to the point I made in my very first reply to you: you sound just like someone whos gone PKL and thinks he knows it all when he doesnt. Whether you are or not is irrelevant, the fact is you dont seem to have a clue about PvP.
Or as Kurak so accurately put it: Death, be quiet now. You sound like a newbie o.0 who's ranting on about PKL b/c your level 50 melee with no magics doesn't kill level 200 mages in 5 seconds. Grow up and go get some skill.
"um try like 20 points. Maybe I'm missing something but the only way I can hit for high points with a weeping is if they are vulned."
Rofl, only if they're vulned! Oh god, just stop talking until you learn the first thing about PVP.
DeathPunisher
04-19-2004, 12:24 AM
Most rediculous post on these boards yet. Maybe I'm missing something but I dont know anyone can say a melee is overpowered? Because you can only hit for 20 points when they're unvulned? Ignorant post nbr 1.
And how is that Ignorant?
Only a step behind. "They can let the mlee hit them 100 times, heal once and start over. It's stupid." Wtf is that? Its stupid because if a melee tries to use a weaping without vulning they do **** damage? Hello!!! Welcome to PvP, get life magic!
Hello!!! No Sh!t!!! That's my point!!!! Glad your getting it!!!!
You dont need life magic, if you want to go extreme and spend the points elsewhere you need to accept that you gotta bring a buddy along to vuln for you. Thats the reality of PvP.
Yes that's what I was "going" to get at before ya'll got stupid on me.
Maybe you should edit that to "Perhaps you can enlighten us gimpy non-life magic melees that think we can be competitive without the single most important skill in PvP how we can hit harder".
Yes perhaps, but I figured you already knew that. Problem is, you didn't think I knew it. Of course I knew this, who the hell doesn't. Didn't think I had to take baby steps with you people.
I can see how you "experienced" PvPers think that I didn't know all of this already because of that 20 hp statement. I wasn't complaining, I was pointing it out and to find out what other ways of improving this other than vulning. I take it there is no other way. Which is all you had to say. But instead you chose to assume I didn't know there was such a thing called "vulning".
Guess in the future I shouldn't assume that the obvious is already known.
Shon_Tsu
04-19-2004, 12:37 AM
See, now if you'd been more direct we coulda saved 2 pages of posts.
Theres always options, but you're pretty limited. If you're not going to use life magic at all then your only real hope is to find a hole in their banes. Hit high/med/low, switch elements, try to find a piece of armor that isn't baned or an element they havn't baned to. Theres still people out there who dont fully bane everything because it takes too long. You can also try finding a monkey wand and rending it to the element of the war bolt, but these days almost everyones magic d will be too high to land with one. All in all you're best off becoming good friends with a mage :)
DeathPunisher
04-19-2004, 01:00 AM
Gotcha. Excactly what I was looken for. :D
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