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View Full Version : Keep xp chains on Darktide!!!


Extinction
01-12-2004, 05:19 PM
This new change is going to ruin us.. why ?

Because when a member of our allegiance is defending and raiding alot and doing good for the allegiance they are placed in a special xp chain so they don't have to hunt, and can focus on raiding.

If you take xp chains away it will just annoy Darktiders to no end, we don't play to level, we play because with xpchains/macro's we don't have to spend time killing boring monsters - instead we can spend all the time we are actually 'playing' killing people, which is what we enjoy.

Regulater
01-12-2004, 07:07 PM
So thats how it works.

YEAH RIGHT..........

wovlerinemtg1
01-12-2004, 09:34 PM
Extinction is right.

Virindi Clown
01-12-2004, 09:58 PM
Not only is he right, but it throws off the balance to no end by just declaring any high level char an instant god that no character will ever be able to match from this point forward.

I've already made a million posts about it. No need to go on with it here. If you feel it is necessary to emphasize this (as I do) then go respond to my thread with support =)

HeXt
01-13-2004, 07:33 AM
Maxed out Darktiders will get bored. They'll sagnate and want to sell (Or reroll). Add a rule against selling accounts and police it well, and boom, that problem is fixed and those cheaters at the top will be caught in the runaround. ;)


Overtime it will fix itself. For now it's a good starting step. They just need to enforce against UCM's and Ebay/Account sales now.

smaweet
01-13-2004, 08:04 AM
you will actually have to work to be able to do things?

you've lived spoiled abit too long

HeXt
01-13-2004, 08:57 AM
Common fact, cheaters will keep cheating. So if they try to come up with a new system to keep their leet exp going (usually ucming) they'll get caught.


And here's another thing... Turbine's rules/enforcement hasn't even been started yet, nor has it been discussed with us players, so I think they have quite a storm instore for everyone for the good of the community, and the game. :)

DSpike
01-14-2004, 12:24 AM
And Mike, I've UCM'ed for 100's of hours, never had a ban.. oh yeah that's cause on Darktide we don't have little girls who cry to admins about everything.


(I think you're wrong.). That is all.

Chubasco
01-14-2004, 01:42 AM
Actually, quite a few people have been getting banned on DT recently..........looks like the whining has begun.

coma_black
01-14-2004, 07:15 AM
extinction i wasn't flaming you i was stating a well known fact.

i don't hide the fact that i dislike you, i was mearly pointing out that the crys for blood to keep exp chains so they could continue to sell on ebay and make a living is going to be hampered.

and yes i don't like you but that wasn't the point of my post.

the point is that xp chains and UCM as you so blatently admit to doing have totally fubar this game. and you stated that you and hundreds of others will quit.

*jumps for joy* to that i say good ridence...and take the rest of the exploitive trash with you when you leave.

you will still have your perty lil chains but you will also have to hunt to lvl. thats how it should have been from the start. if all you want to do is pvp and not lvl go play planetside or counterstrike.

this is an rpg not quake so your excuses that you should be able to do nothing but pvp is mute.

AzulDrakkon
01-25-2004, 01:19 PM
Originally posted by Extinction
This new change is going to ruin us.. why ?

Because when a member of our allegiance is defending and raiding alot and doing good for the allegiance they are placed in a special xp chain so they don't have to hunt, and can focus on raiding.

If you take xp chains away it will just annoy Darktiders to no end, we don't play to level, we play because with xpchains/macro's we don't have to spend time killing boring monsters - instead we can spend all the time we are actually 'playing' killing people, which is what we enjoy.

ha, looks like I like the change a bit more now...you 200+ mage whiners are gonna have to hunt, poor babies.

LiquidX
01-26-2004, 05:19 PM
Im sick of all these people who "play" complaining about turbine getting rid of macro's and XP chains and stuff. That's the way it should be, boo hoo i have to actually play the damn game to be good, that's the way it was at the first and that's how it should be now, For as long as i played i have done it the real way, i havn't cheated like many of you do now.

it's stupid, oh wow "i got to lvl 200 and all i had to do was sit on my butt and do nothing", wow you must be THE greatest AC player ever for that achievment, want an award?

people who do this on DT just ruin the game cause they get to lvl 126 in a couple weeks while people who play it the way it's supposed to be get to lvl 50 in a month or longer, and then the n00b who's been playing a couple months goes up and kills you.

complain all you want, "keep xp chains I can't hunt like a real AC player no please it's too hard im a wuss" but I know if the people who are running AC arn't stupid and they will change it back to the old rules, cause im sure THEY are true ACers.




X

Virindi Clown
01-26-2004, 05:27 PM
That's logical Liquid. You just said right there that others are way higher level than you will probably ever be, but you want them to just be left with that advantage forever?

Who cares if they "played" or not? Since the game came out more than four years ago people have done it, and now, when the gap is the widest, it will just be permanently left to be the way it is now?

Lutieus
01-26-2004, 05:31 PM
All chains have succeeded in doing is to reward people for hiding behind numbers in bigger clans. The main people complaining about their removal aren't mad because they'll have to hunt more (a lot of them UCM in their spare time anyway), but because they won't have as big of an advantage over people in smaller groups.

Just to clarify, I'm not saying chains should be removed necessarily, since some folks have a lot of catching up to do. I'm just ranting. =P

Virindi Clown
01-26-2004, 06:04 PM
There is a lot of purpose to it. For example, I will swear to someone who is level 126+ with my level 126+ character because I am not as far along in the game as him. They can help me out with cash and stuff that I can't manage myself while I give them exp.

YEAH RIGHT

Whisp'r
01-27-2004, 10:53 AM
Originally posted by smaweet
you will actually have to work to be able to do things?

you've lived spoiled abit too long

Case in point,


"I walked up hill both ways in the snow barefoot, and so should you"

come on Grandpa, we got Nike's now, and Cars.

The early days of AC are over, it will never be that pure innocent world we all fell in love with 4 yrs ago.

Getting rid of chains wont change anything except make a large imbalance of power in the favor of those that chose to maximize on an existing game feature.

"All Hail Discordia"

Lutieus
01-27-2004, 12:40 PM
The problem is not with the chains people.

Its with the whole "I walked up the hill both ways in the snow barefoot and so should you" attitude of all the "purists"


"The problem is not with the purists people.

Its with the whole 'I got the world handed to me on a silver platter and so should you' attitude of all the chainers"



If you're going to make a claim like that, back it up.

Whisp'r
01-27-2004, 01:48 PM
It can be backed up as evidenced by my main on DT born on
11 26 00, and the fact that he is under 120 levs. (I took 2, 6 month breaks from AC)

I did walk up the hill both ways in the snow, but after the first time I was bored doing the same stuff again.

Early levels were a BLAST, the first time through, but damn how interesting is it once its been done once. No offence to anyone that likes doing the things again but it just is not for me.

I leveled to the same level on a reroll in 2 months, and without chaining. She is the BASE (bottom) of our allegiance. I got "leveled" by friends and helped through the tedious first 50 levels and dont feel like I deserve them less than I did when they took me a year of sweating it out on bugs and tuskers.

Like I said the problem is not with chaining and buff bots. The problem is with people taking it so personally if others gain from them.

coma_black
01-27-2004, 02:20 PM
yes and lets not forget the VoD fello exploit, or marketplace exploit mainly used to fund these chains.

people hate chains for one reason, most people UCM to support thier chains. if you actuall had every person in the chain lvling as by game design, nothing wrong with that. its when there are 15 macro's tied into that chain that run almost non stop thats not fair.

they didn't do anything or the people above them deserve anything from someone thats out shooting pool at the pub.
or its just plainly the attitude of the person.

just a few resons some dislike "chainers".

xp's don't = skill

AzulDrakkon
01-27-2004, 02:55 PM
Originally posted by Extinction
This new change is going to ruin us.. why ?

Because when a member of our allegiance is defending and raiding alot and doing good for the allegiance they are placed in a special xp chain so they don't have to hunt, and can focus on raiding.

If you take xp chains away it will just annoy Darktiders to no end, we don't play to level, we play because with xpchains/macro's we don't have to spend time killing boring monsters - instead we can spend all the time we are actually 'playing' killing people, which is what we enjoy.

This new change is going to ruin us.. why ?
(because I play blood, where 3% of us macro 24/7, and I will actually have to fight or something)

Because when a member of our allegiance is defending and raiding alot and doing good for the allegiance they are placed in a special xp chain so they don't have to hunt, and can focus on raiding.

If you take xp chains away it will just annoy Darktiders to no end, we don't play to level, we play because with xpchains/macro's we don't have to spend time killing boring monsters - instead we can spend all the time we are actually 'playing' killing people, which is what we enjoy.
(what I mean is, I can't PLvl my noob to level 200 in a month...what are you guys thinking?!)

Blood dies this Febuary...gratz Turbine! You killed the biggest macro allegiance on darktide...because now EVERYONE in the chains will have to hunt, not just the handful that powerlevels the cores. *cheer*

Thats archer love for me, I don't have to worry about MORE level 200s lol.

Virindi Clown
01-28-2004, 05:48 PM
I can't wait to see the people making even more xp with the new system. Then it will just blow up in everyone's faces and I will laugh my head off.

It stops chars from getting xp from a character not being played that is sworn to them, and drastically increases the amount of xp the person being played passes. Seeing as the xp all originates from someone playing, it will just mass up with some macros.

Lutieus
01-28-2004, 06:22 PM
A few people will get more xp from pyramids than from chains, but the majority will get stiffed. Do the math and you'll see.

Virindi Clown
01-28-2004, 08:48 PM
Yeah, but just wait. Since an individual will get more xp faster, there will be 126s popping up possibly within days on the new server.

If 12 people are sworn to someone and making just 50% passup (since they won't hit 90% for a while), that's about 7 people hunting rolled into one guy.

Using that, people will get ahead and go into dungeons no one else can even get into yet to make even more xp. They will just plow past every level because they can have any place to themselves.

Imagine making 20 mil/hr+ in the 80+ matron hive when there aren't even other people of that level on the server.

20 mil/hr X 7 = 140 mil/hr

Lol it looked like the whole point of that was no blasting up to that level to shut people up, and I just know it's a ticking time bomb.

Sprawl
01-31-2004, 08:05 AM
Common fact, cheaters will keep cheating. So if they try to come up with a new system to keep their leet exp going (usually ucming) they'll get caught

http://forums.ac.turbinegames.com/showthread.php?&postid=17495#post17495

Sprawl