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Repeatable 2H bug
There have been a few posts here about 2H hitting some very strange things with cleave. Until now, that has just cause me to hit one target at a time instead of two, a true bug and very annoying but bearable.
In the center of the top level of the 70+ crag dungeon, the little room with the exploration marker, I can't hit even my target. I'll get four "You attack hit: pressure plate!" and no damage on the creatures at all.
I can understand what's happening normally, and that it could be a tricky bug to fix. (Or stupidly easy. I don't know your code.) Normal shutdown of cleave can just go down with all of the other bugs still in game after all of these years, such as melees needing to jump when stuck on a target or missile needing to watch for their avatars being complete idiots who think their missile weapons turned into melee weapons and rushing the target.
Not hitting even the *primary* target, however, is not acceptable. Please fix this as soon as possible.
I expect the normal board naysayers to pipe in with "perhaps there shouldn't be enough room in there to swing that big honking weapon." (Yes, they will to a person say "honking.") My response is that we already have a dynamic for that. Ask any melee who's been pressed into a corner: not enough room to swing happens a lot. In this case, I certainly am swinging my weapon, just hitting two pressure plates and not my highlighted target. If I shouldn't have *room* then make it so. The bug I describe would work no matter how tight or open the room was as long as two pressure plates were in my swing zone.
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